Sorry!!!   I just realized I am using FlightGear-0.9.9 accidently.  Good
Grief...
 
I will re-sync and try again.
 
(In my defense, I was having trouble downloading from the mirrors due to
my work environment, and when I finally got a download of a tar-ball I
neglected to notice it was old version.)
 
- Paul W

________________________________

From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
Wilfong, Paul
Sent: Wednesday, November 22, 2006 10:06 AM
To: [email protected]
Subject: [Flightgear-users] SGModelLib::load_model Problem



When I try to build FlightGear, I get an error as follows:

tilemgr.cxx: In member function `void FGTileMgr::update_queues()':
tilemgr.cxx:319: error: no matching function for call to
`SGModelLib::load_model(const char[2], const std::basic_string<char,
std::char_traits<char>, std::allocator<char> >&, SGPropertyNode*,
double)'
/usr/local/include/simgear/scene/model/modellib.hxx:42: note: candidates
are: virtual ssgEntity* SGModelLib::load_model(const std::string&, const
std::string&, SGPropertyNode*, double, bool, SGModelData*)
make[2]: *** [tilemgr.o] Error 1
make[1]: *** [all-recursive] Error 1
make: *** [all-recursive] Error 1

I am configuring "without multiplayer". If I use "with multiplayer", the
same error occurs except in a muliplayer routine.

I am using a Wintel PC, with WindowsXP, no MSVC. I am using cygwin, etc.
etc., in accordance with the installation instructions under windows as
set forth in http://www.flightgear.org/Docs/getstart/node5.html
<http://www.flightgear.org/Docs/getstart/node5.html> . 

This is with FlightGear-0.9.10 and SimGear-0.3.10. 

I looked at modellib.cxx, and indeed,  the 0.3.10 version has 6
arguments for routine load_model, while the 0.3.9 version has 4, which
corresponds to the error I am seeing.  I will try again by dropping back
to SimGear-0.3.9 and see what happens.

Thanks, 
Paul Wilfong
858-618-2527 [EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]> 
Northrop Grumman Corporation
Unmanned Systems 

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