Since the original post on this was getting so cluttered with suggestions and 
re-posts, I thought it would simplify things to start anew.

I hacked the working files from Dene, and my current ones look like this...

PA - Victoria Ferry
_____________________
Preferences.xml file snippet
-----------------------
  <ai>
   <enabled type="bool">true</enabled>
   <scenario>PAVictoria_demo</scenario>
   <scenario>nimitz_demo</scenario>
   <!--<scenario>aircraft_demo</scenario>
   <scenario>ship_demo</scenario>
   <!--<scenario>ferryboat1_demo</scenario>
   <scenario>sea-bnbrdg_demo</scenario>
  </ai>

___________________
AI FILE
-------
PAVictoria_demo.xml

<?xml version="1.0"?>
<!-- 
    x, y, z-offset-m   The distance in meters of the Fresnel Lens Optical 
Landing System
                        (FLOLS) from the carrier model origin. 
-->
  <PropertyList> 
    <scenario> 
      <entry> 
        <type>aircraft</type>
        <model>Models/fgfsdb/Models/fgfsdb/FerryBoat1.xml</model>
        <latitude>48.1225</latitude>
        <longitude>-123.44398</longitude>
        <flightplan>PA_Victoria.xml</flightplan>
      </entry>
      
      <entry> 
        <type>aircraft</type>
        <model>Models/fgfsdb/Models/fgfsdb/FerryBoat1.xml</model>
        <flightplan>PA_Victoria</flightplan>
      </entry>
      
      
    </scenario>
  </PropertyList>
______________________________________________________________
FLIGHTPLAN FILE
----------------
PA_Victoria.xml

<?xml version="1.0"?>

<!-- Departs Port Angeles ferry terminal                 
     sails ENE out of the harbour, turns N across the tip of Ediz Hook
     into Strait of Juan deFuca, crosses to Victoria, enters inner harbor to
     terminal dock.
     
     Format:                                                         
       <name>       Waypoint name.  When a waypoint named END is reached
                    the AI airplane will delete itself.                         
              
       <lat>        latitude, degrees (-90 to 90)                               
     
       <lon>        Longitude, degrees (-180 to 180)                            
       
       <alt>        altitude above sea level, feet                              
         
       <crossat>    Crossing altitude, feet                              
       <ktas>       Knots true airspeed
       <on-ground>  set true if on the ground
       <gear-down>  set true for gear down, false for gear up
       <flaps-down> set true for flaps down, false for flaps up
-->
 
<PropertyList>

 <flightplan>

  <wpt>
   <name>Hook</name>
   <lat>48.1337</lat>
   <lon>-123.3991</lon>
   <alt>0.0</alt>
   <ktas>10</ktas>
   <on-ground>true</on-ground>
  </wpt>

  <wpt>
   <name>VicHarbor</name>
   <lat>48.417766</lat>
   <lon>-123.39265</lon>
   <alt>0.0</alt>
   <ktas>15</ktas>
   <on-ground>true</on-ground>
  </wpt>

  <wpt>
   <name>InHarbor</name>
   <lat>48.42435</lat>
   <lon>-123.375783</lon>
   <alt>0.0</alt>
   <ktas>10</ktas>
   <on-ground>true</on-ground>
  </wpt>

  <wpt>
   <name>Dock</name>
   <lat>48.42348</lat>
   <lon>-123.3718833</lon>
   <alt>0.0</alt>
   <ktas>7</ktas>
   <on-ground>true</on-ground>
  </wpt>
 
  <wpt>
   <name>END</name>
  </wpt>
 
  <wpt>
   <name>EOF</name>
  </wpt>

 </flightplan>

</PropertyList>
________________________________________________________________

ERROR REPORT
-------------------
Error reading AI flight plan: C:/Program Files/FlightGear910/data/AI/FlightPlans
/PA_Victoria
Unknown exception in the main loop. Aborting...
_________________________________________________________________

I get essentially the same error whenever the AI file has a flightplan entry.  
Without a flightplan, but with type entered as aircraft and a ship as the model 
the program starts as normal, but the model is not in the scene.  Enter type as 
ship, and no flightplan, the model appears.

When I get my mind straightened out on this dilemma I'll activate Dene's files 
and look at ferry boats cruising around NZ at least.:)

Also at that time I'll try Georg's suggestion 

From: Georg Vollnhals 
>Hi Neil,
>sorry, I did not read this very long main in detail. But I understand
>that it is still not working for you.
>Therefore I created some stuff with my FGTools program which should work
>pretty well - at least on my PC.
>I only viewed the Ferry start (on land :-/) and then going the right
>direction, did some screenshots and shut FG.
>But the rest should also work, you have to try it.

>Screenshots:
>http://home.arcor.de/vollnhals-bremen/FerryBoat/fgfs-screen-034.jpg
>http://home.arcor.de/vollnhals-bremen/FerryBoat/fgfs-screen-039.jpg

>ZIP-File:
>http://home.arcor.de/vollnhals-bremen/FerryBoat/FerryBoat.zip

>Just decompress, go into the folder, copy the "data" folder, go into
>your FlightGear folder where the "data" folder is, copy it over the
>existing data -folder (no harm is done).
>Then make your preferences.xml entries/activation.
>Make sure your FerryBoat1.ac is in "Models/fgsdb" !!! (this is the
>normal place and the path I put into my files) and not in
>"Models/fgsdb/Models/f00gsdb" as you set it.

When I unpacked it somehow the directories repeated - It's actually 
"Models/fgfsdb/Models/fgfsdb".  I'm not at all sure how it happened, but since 
it works I've let well enough alone.

>When it works for you, have a look at the differences.

>If you are interested to create more AI-files, do it the easy way. Have
>a look at FGTools, the AI-page. Use the Ufo to make waypoints (just by
>setting the cursor there), then read the ufo-xml-file with FGTools and
>convert it into an AI-File. You can set some parameters and edit it by
>hand later, if you want (ie different speed per waypoint).
>Creating the other file and handling preferences.xml is also done pretty
>easy with FGTools.
>Also it is not up-to-date anymore (development has been stopped last
>summer) and also the Manual is a little difficult to read as I did no
>more real work on it, only some additions as there were some people
>requesting the tool, it could be a great help.

>http://home.arcor.de/vollnhals-bremen/FGTools-Win/FGTools14-1346.zip

>Hope this helps (and works for you)
>Regards
>Georg EDDW

Thanks for the info Georg.  I'll download the zip files, but it may be some 
time before I can do anything with them.

Cheers, Neil
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