Laurence Vanek writes:
> I also reverted to the 2007-03-25 rev of OSG & FG now builds & runs (w/o
> the nasal errors).
>
> Now all "we" need to do is find the conflict with the latest OSG.
to use the latest osg from svn you need to apply this patch to
FlightGear:
Index: src/Main/renderer.cxx
===================================================================
RCS file: /var/cvs/FlightGear-0.9/FlightGear/src/Main/renderer.cxx,v
retrieving revision 1.77
diff -u -r1.77 renderer.cxx
--- src/Main/renderer.cxx 1 Mar 2007 18:12:48 -0000 1.77
+++ src/Main/renderer.cxx 31 Mar 2007 21:27:05 -0000
@@ -121,8 +121,9 @@
stateSet->setMode(GL_FOG, osg::StateAttribute::OFF);
stateSet->setMode(GL_DEPTH_TEST, osg::StateAttribute::OFF);
}
- virtual void drawImplementation(osg::State& state) const
+ virtual void drawImplementation(osg::RenderInfo& renderInfo) const
{
+ osg::State& state = *renderInfo.getState();
state.pushStateSet(getStateSet());
state.apply();
state.setActiveTextureUnit(0);
@@ -184,8 +185,9 @@
stateSet->setTextureAttribute(0, new osg::TexEnv(osg::TexEnv::MODULATE));
}
- virtual void drawImplementation(osg::State& state) const
+ virtual void drawImplementation(osg::RenderInfo& renderInfo) const
{
+ osg::State& state = *renderInfo.getState();
state.pushStateSet(getStateSet());
state.apply();
state.setActiveTextureUnit(0);
not sure of it's the correct patch, but it seems to work for me.
--alex--
--
| I believe the moment is at hand when, by a paranoiac and active |
| advance of the mind, it will be possible (simultaneously with |
| automatism and other passive states) to systematize confusion |
| and thus to help to discredit completely the world of reality. |
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