Laurence Vanek writes:

> I also reverted to the 2007-03-25 rev of OSG & FG now builds & runs (w/o 
> the nasal errors).
>
> Now all "we" need to do is find the conflict with the latest OSG.


to use the latest osg from svn you need to apply this patch to
FlightGear:

Index: src/Main/renderer.cxx
===================================================================
RCS file: /var/cvs/FlightGear-0.9/FlightGear/src/Main/renderer.cxx,v
retrieving revision 1.77
diff -u -r1.77 renderer.cxx
--- src/Main/renderer.cxx	1 Mar 2007 18:12:48 -0000	1.77
+++ src/Main/renderer.cxx	31 Mar 2007 21:27:05 -0000
@@ -121,8 +121,9 @@
     stateSet->setMode(GL_FOG, osg::StateAttribute::OFF);
     stateSet->setMode(GL_DEPTH_TEST, osg::StateAttribute::OFF);
   }
-  virtual void drawImplementation(osg::State& state) const
+  virtual void drawImplementation(osg::RenderInfo& renderInfo) const
   {
+    osg::State& state = *renderInfo.getState();
     state.pushStateSet(getStateSet());
     state.apply();
     state.setActiveTextureUnit(0);
@@ -184,8 +185,9 @@
 
     stateSet->setTextureAttribute(0, new osg::TexEnv(osg::TexEnv::MODULATE));
   }
-  virtual void drawImplementation(osg::State& state) const
+  virtual void drawImplementation(osg::RenderInfo& renderInfo) const
   {
+    osg::State& state = *renderInfo.getState();
     state.pushStateSet(getStateSet());
     state.apply();
     state.setActiveTextureUnit(0);
not sure of it's the correct patch, but it seems to work for me.

--alex--

-- 
| I believe the moment is at hand when, by a paranoiac and active |
|  advance of the mind, it will be possible (simultaneously with  |
|  automatism and other passive states) to systematize confusion  |
|  and thus to help to discredit completely the world of reality. |
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