Everything runs real smooth in Flightgear except the ground at the horizon builds in chunks instead of smoothly. Which causes the lights of the city to be above the horizon at night until the ground is built.
I have the following in my nvidia graphics card which works very well, except of course for the slow ground build. Any clues?? Thanks nvclock -a flipping=1 nvclock -a vsync=1 nvclock -a cpu=1 nvclock -a texclamping=1 ------------------------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now >> http://get.splunk.com/ _______________________________________________ Flightgear-users mailing list Flightgear-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-users