Hi Hal,

--- "Hal V. Engel" wrote:
> 2. I did notice that there seemed to be significant pauses when someone used 
> the chat feature.  These pauses were perhaps two seconds long and 
> then "Hello" or something else would pop up on my screen.  This probably 
> would not be noticeable at a higher altitude but close to the ground it is 
> very no ticable and when doing low level aerobatics or on final approach 
> would be very disruptive.  Is there someway to disable this feature so that 
> it does not cause this to happen?  Also shouldn't this be in a different and 
> lower priority thread than the main thread used by FG so that it does not 
> cause this to happen?  In any case it seems like a regression that the long 
> existing stutter problem is (or appears to be) fixed and a new problem that 
> has similar affects is introduced at the same time.

This isn't the chat feature, but FG loading a new aircraft model as someone 
joins
the Multiplayer (MP) environment. Switching off the chat message from the
View->Rendering Options menu will have no effect.

The problem is worse in 1.0.0 than 0.9.10 because there are a lot more aircraft,
more people using MP, and many of the models are much more detailed and 
therefore
take longer to load. The "Hello" message is simply the default message that is
sent when someone joins the MP environment.

The only way to completely get around the problem is to not use MP.

This is a known issue, and there is a solution already - separate AI aircraft
models which are used by the AI and MP systems to represent other aircraft. 
These
reside in the AI/Aircraft directory, and typically are slightly less detailed
models that exclude features such as cockpit instrumentation. However, currently
not many have been created. 

If someone is looking for a simple project and a way to become familiar with the
way that aircraft are created, hacking apart existing aircraft to produce
lightweight AI variants of the most resource-intensive would be a very valuable
service of great benefit to the FG community.

-Stuart


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