Paul Richter > Subject: Re: [Flightgear-users] How does v1 compare to v0.9.10 > > > Brian Keener wrote: > > I know the subject is pretty non-descript but my v0.9.10 is working > > pretty well so before I upgrade I was sort of curious of > what all might > > have changed. > > > > 1) Does the v1 version finally use the new change to > OpenSceneGraph or > > is it still using the OpenAL and the like. > > > > 2) are there any performance hits or improvement (IE my machine is > > barely squeaking by on v0.9.10. > > > > 3) does all the scenery from v0.9.10 work with v1 or do we need to > > download new scenery. > > > > These are just some ideas that jump to mind but any other > insight will > > be greatly appreciated and thanks for all the hard work and a great > > product. > > > > bk > > > When building SimGear from source, it will use OSG if it's installed, > otherwise it will use PLIB. (It's PLIB that's being replaced by OSG; > OpenAL is still required). > > My system is too slow for OSG, but a local build of 1.0 with > PLIB-based > SimGear seems to run at the same speed as a similarly built 0.9.11. > > No need to update scenery. >
My goodness, news to me. Are you talking about 1.0.0? FG 1.0.0 is based on plib. No involvement of OSG whatsoever. None. And Simgear doesn't select plib/OSG by itself. Even when you use cvs-HEAD (NOT version 1.0.0) Simgear needs BOTH plib and OSG. You will probably find the Version 1.0.0 runs a bit faster than 0.9.10. OSG (NOT version 1.0.0) is significantly slower. HTH Vivian ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Flightgear-users mailing list Flightgear-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-users