Chris Perry wrote:
> Hi,
> I have been using fgfs for a few years and have just downloaded and 
> compiled the new version 1.9.0.
> 
> I am using a Debian 64bit distribution Etch (AMD64).
> 
> I had to fiddle the system bit to get everything to compile.  After a 
> lot of head scratching and cussing, I have fgfs binary.
> 
> But alas, I have some run time errors that prevent the program from 
> initialising.
> 
> I have compiled the OSG, glutl, openAL, plib and simgear ibraries under 
> /usr/local/lib include and lib64 and find it necessary to:
> export LD_LIBRARY_PATH=/usr/local/lib:/usr/local/lib64
> and then
> fgfs
> 
> Specifically the error I get is:
> Warning: Could not find plugin to read objects from file 
> "/usr/local/share/FlightGear/data/Aircraft/c172p/splash.png".
> Warning: Could not find plugin to read objects from file 
> "/usr/local/share/FlightGear/data/Aircraft/c172p/Models/interior.png".
> osgDB ac3d reader: could not read texture "interior.png"
> ...
> Segmentation fault
> 
> The png files are on the system.  The error message from osgDB says it 
> could not find a plugin to read the png files.
> 
> Can you advise which software component is broken (osg?) and how I might 
> troble-shoot the missing plugin?
> I recieved one bad message from ./configure when compiling OSG.  That was:
>    -- ERROR: wxWidgets was not found.
> configure completed ok and I went on to make without encountering errors.
> 
> I also failed 1 of the two test when compiling SimGear v1.9 (make 
> check).  I gathered this was ok, or expected.  Right?
> 
> Note I know nothing of the software in use here and have rudimentary 
> software compile skills but can use raw logic to work out most things.  
> Do I need some help with the message from osg, or should I look elsewhere?

The libs (or possibly just the dev package) for png support wasn't 
found, so OSG didn't build the png plugin.

Jon

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