On Sat, 31 Jan 2009, Chris Perry wrote: > Hi, > We have been using fgfs for a few years. Have upgraded to v1.9 recently > and am enjoying the experience. > > A small mystery has got us wondering. How does one start the engines on > the blimp (aircraft ZLT-NT)? > > We have worked out most of the controls, can cast off and gain > altitude. Throttle adjustments have no effect, because the engines are > not started (we guess).
Hi, The engines on the ZLT-NT use the normal basic FlightGear start sequence, '}', '}', '}' to set magnetos to 'both' then spacebar to run the starter. Make sure mixture is set to rich ('m' or the red levers between the (not yet existing) seats fully forward). It should be easy to see if the engines are running on the MFD display - e.g. look at the fuel flow gauges (or the propellers in external view :). Note that you can use shift + 1 (left), 2 (right), 3 (rear) to select each individual engine for RPM (Pg Up/down), thrust (n/N) or mixture (m/M) adjustment. '~' selects all engines. You can also use the respective levers in the cockpit (LMB to increase, MMB to decrease or better just point at the lever and rotate the scroll wheel). See http://wiki.flightgear.org/index.php/Zeppelin_NT for some more information. Cheers, Anders -- --------------------------------------------------------------------------- Anders Gidenstam WWW: http://www.gidenstam.org/FlightGear/ ------------------------------------------------------------------------------ This SF.net email is sponsored by: SourcForge Community SourceForge wants to tell your story. http://p.sf.net/sfu/sf-spreadtheword _______________________________________________ Flightgear-users mailing list Flightgear-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-users