On Mon, 13 Jun 2011 04:17:05 -0700, PRITI wrote in message <banlktikar9zjvfs8rus4wfx0hu2mtwy...@mail.gmail.com>:
> I have compiled simgear and removed that error by changing zconf.h > file and including io.h instead of unistd.h. ..why? Is there no unixstd.h in your code tree? If you make a bad fix, you merely create a new bug in your local simgear tree that will lead you merrily down the wrong way, without fixing the original bug. Sometimes though, this wrong way helps find _other_ old bugs. ;o) ..also, FG-2.0.0 is _old_, you should go either compile FG-git, or fetch and use precompiled FG-2.0.0 binaries. > Now while compiling flightgear, i'm getting this error: > 1>------ Build started: Project: fgjs, Configuration: Release Win32 > 1>------ Compiling... > 1>jssuper.cxx > 1>jsinput.cxx > 1>fgjs.cxx > 1>Generating Code... > 1>Linking... > 1>LINK : fatal error LNK1181: cannot open input file 'OpenThreads.lib' > 1>Build log was saved at > "file://c:\FlightGear-2.0.0\flightgear\projects\VC90\fgjs\Win32\Release\BuildLog.htm" > 1>fgjs - 1 error(s), 0 warning(s) > ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped > ========== > > I downloaded OpenSceneGraph from svn and built it using cmake, but > i'm still getting this error. How do i remove it? ..anyone who knows Microsoft and can help? I'm a GNU/Linux guy and _clueless_ on both Wintendo and Wintendo tools, despite my first lucky(???) WAG. > On Fri, Jun 10, 2011 at 4:44 AM, Arnt Karlsen <a...@c2i.net> wrote: > > > On Thu, 9 Jun 2011 22:13:18 -0700, PRITI wrote in message > > <banlktins9g19wnvhliozwzbe7sft+lh...@mail.gmail.com>: > > > > > I'm getting a new error message now: error C1083: Cannot open > > > include file: 'unistd.h': No such file or directory > > > > > > This is the url for buildlog.htm: > > > > > https://docs.google.com/viewer?a=v&pid=explorer&chrome=true&srcid=0B6BzLzfLMaw_NDVkYzk4MTYtOGQwNS00ODc0LTk0N2QtNWZiOTcwMDQyNjY1&hl=en_US > > > > ..this is a pdf file. I asked for the original log file, you lead > > me to the understanding that it would be an html file on Microsoft > > Windows, on GNU/Linux boxes we get raw text files. > > Conversions between file formats should be avoided, because they > > obscure the things we're looking for here. > > > > > Please help me out here. > > > > ..a _WAG_ is you have a missing x typo on your pdf page 16, in > > your c:\flightgear-2.0.0\3rdparty\include\zconf.h's line 298, > > now looking for 'unistd.h rather than 'unixstd.h', the latter > > would make a little more sense to me. > > > > > > > > On Thu, Jun 9, 2011 at 3:42 AM, Arnt Karlsen <a...@c2i.net> wrote: > > > > > > > On Thu, 9 Jun 2011 02:33:03 -0700, PRITI wrote in message > > > > <banlktikawmargsibq_aehmexajdfrm2...@mail.gmail.com>: > > > > > > > > > I have compiled simgear but while compiling flightgear i am > > > > > getting an error message: > > > > > > > > > > 1>Linking... > > > > > 1>LINK : fatal error LNK1104: cannot open file 'sg_d.lib' > > > > > 1>Build log was saved at > > > > > > > > > > > "file://c:\FlightGear-2.0.0\flightgear\projects\VC90\fgjs\Win32\Debug\BuildLog.htm" > > > > > > > > ..put your "BuildLog.htm" on a web server and post the url here. > > > > > > > > > 1>fgjs - 1 error(s), 0 warning(s) > > > > > ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 > > > > > skipped ========== > > > > > > > > > > I checked and found that the file sg_d.lib is present in the > > > > > plib folder. How do i solve? > > > > > > > > ..once we see your "BuildLog.htm" on the web, somebody > > > > who knows his way around Win32 can tell you. > > > > > > > > ..I last used Microsoft Windows Internet Explorer to go > > > > to http://goodbye-microsoft.com/ to install Debian Linux > > > > on my 2-hand laptop, 2 years ago. ;o) -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. ------------------------------------------------------------------------------ EditLive Enterprise is the world's most technically advanced content authoring tool. Experience the power of Track Changes, Inline Image Editing and ensure content is compliant with Accessibility Checking. http://p.sf.net/sfu/ephox-dev2dev _______________________________________________ Flightgear-users mailing list Flightgear-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-users