Nitro wrote:
> The linear transform thing is exactly what's required, you can do it  
> simpler by doing self.root.scale = (1, -1)

since you can scale with a transform, what does the scale mean? why have 
it in addition to the more general transform?

> Another way to turn things upside down is canvas.camera.zoom = (1,  
> -1) or canvas.camera.scale = (1, -1). I don't know if the negative camera  
> zoom makes the zoomToExtends function useless though.

hmm -- it might make problems with alignment in the future, if we manage 
to add the ability to align text and stuff by top, bottom, right, left, etc.

-Chris


-- 
Christopher Barker, Ph.D.
Oceanographer

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