Nitro wrote:
>> Matthias, can this be done with FC2?
> 
> Sure it can :-) You create the bitmap node and zoom and shift it. If you  
> click on it, you perform the cartesian-to-lang/lat conversion on the  
> event.coords.world coordinates. Then display those.

sure, but the goal here is for FC to do all the transforming, not my 
user code. And the reason for that is that I want other objects drawn on 
top of it to use lat-long coords. So, I need world coords to be 
lat-long, but the image displayed in raw form.

> Then you can create all the other objects and apply the Mercator transform  
> to them, see tutorial part 4.

I'll give it a try when I get a chance and see what I run into.

> Oh, and I've checked in a new tutorial lesson, "Custom transforms". Shows  
> how to plug-in your own transform, in the example it's a nice swirl  
> transform.

cool, I'll check it out.

By the way, if Andrea's new docs catch on, we might want to integrate 
with those.

-Chris


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