FloatCanvas Users, I want to add an editable text box to the floatcanvas, but have the editing take place right on the floatcanvas. Is the best way to do this with a GUI mode that accepts keyboard inputs and then updates the text box with each EVT_CHAR event (Cursor position inside the box with a bracket cursor would also have to be managed)? Or, would it be easierto actually draw a wx.TextCtrl object in the FC.ScaledTextBox()?
-- Benjamin Jessup Mechanical Engineering Consultant ABZ, Inc. 4451 Brookfield Corporate Dr. Suite 107 Chantilly, VA 20151 Office: (703)-631-7401 Fax: (703)-631-5282 Email: [email protected] _______________________________________________ FloatCanvas mailing list [email protected] http://paulmcnett.com/cgi-bin/mailman/listinfo/floatcanvas
