> 
> Doing myGroupNode.shown = False should work. I've just tested it and it  
> does not work fully. A workaround is to loop over all the objects you want  
> to have hidden (e.g. loop over all the children of the group or use a node  
> visitor) and then do node.shown = False.
> 

Hello and thanks for the advice.

One thing I notice: setting shown to False immediately has an effect on the 
image (triggers automatic refresh), but setting shown to True again does not
automatically refresh the canvas. Not a big deal as I can call self.Render() 
manually but still suprising.

Best regards,
Stefaan.



_______________________________________________
FloatCanvas mailing list
[email protected]
http://paulmcnett.com/cgi-bin/mailman/listinfo/floatcanvas

Reply via email to