Kurt,

A description of the method can be found at: 
http://www.kwon3d.com/theory/dlt/dlt.html

Camera rotation and translation are included in the coefficients, but they are 
combined.

Larry Meyn

On Apr 17, 2011, at 11:43 AM, Kurt Clark wrote:

> Hello,
> I came across the dlt camera calibration by Marcos Duarte at 
> http://www.mail-archive.com/[email protected]/msg00513.html
> 
> I ran the code using my own custom 4 points for 2d calibration and it 
> gave me a matrix in this form
> 
> [  2.57395278e+01  -9.97011704e+00   2.96000000e+02   2.88531377e+00
>   1.36274591e+01   9.70000000e+01   1.43613650e-02  -2.90528762e-02
>   1.00000000e+00]
> 
> however I'm unable to figure out in what form is this matrix.
> What do each of the numbers above represent. Is this a matrix of camera 
> extrinsic parameters, does it contain the camera rotation and 
> translation information?
> 
> With Regards,
> Kurt
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