Peter Gunn wrote:

> I was trying to create a small program that would have no onscreen GUI but
> that would utilize Fl_Offscreen but it immediately cored. The following is
> enough to create a core:

offscreen buffers still use the backend connection to perform the actual
operation.

> After a little investigation it appears that the add_timeout example from
> the docs doesnt work either:

You are right. Can you post a bug report?

> I assume that fltk needs to have established a connection to the GUI
> before things work correctly. Not a biggie for me but it would be nice to
> use Fl_Offscreen to draw things without X (or Xvfb fudging).

Drawing is performed by the server itself (using X calls).
Maybe with fltk 1.3, or already with fltk 2, something can be done through
better internal backend code.


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