Hi all,

I'm using Fl (v1.3) timeout functions to get accurate frame rate control under 
Windows. I followed the documentation to use Fl::add_timeout and 
Fl::repeat_timeout with the same time interval, e.g. 30 milliseconds. However, 
the callback function is not executed at the expected intervals. I used 
QueryPerformanceCount to get the execution time and found that FLTK's timeout 
function is always behind my expected intervals, say around 35 msecs to 40 
msecs. Even if I decrease the time interval to an insane value, FLTK can only 
reach up to ~40fps. Is this a bug or the limitation of the current version 
(v1.3)? Will v2.0 do better on this?

Thanks for your comments and/or suggestions in advance!
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