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[STR New] Link: http://www.fltk.org/str.php?L2257 Version: 1.3-current I have a fairly complicated piece of code that makes extensive use of fl_offscreen to compose a complex scene, the fl_read_image to store that to file. This builds and works fine with fltk-1.1, but I recently had to rebuild with fltk-1.3 and the fl_read_image no longer works correctly. The fl_offscreen appears to be operating fine still. This is either a fltk-1.3 regression, or it may be caused by our Quartz implementation (my fltk-1.1 build is QD based, but fltk-1.3 quite rightly has to use Quartz.) Attached is a simple offscreen grab demo I wrote, along with the png helper utilities I use. If you compile this twice, once with fltk-1.1, once with fltk-1.3, you can see the effect. >From the attached png samples, it very much looks as if the offscreen is not made current for the fl_read_image to read from... This does sound like some sort of Quartz weirdness. I have not investigated in any detail, though. -- Ian Link: http://www.fltk.org/str.php?L2257 Version: 1.3-current
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