Greg Ercolano wrote: > DO NOT REPLY TO THIS MESSAGE. INSTEAD, POST ANY RESPONSES TO THE LINK BELOW. > > [STR New] > > Link: http://www.fltk.org/str.php?L2274 > Version: 1.1.10 > > > Ah, missed that 64bit detail in the subject. > > This sounds like STR #2221: > http://www.fltk.org/str.php?L2221 > > I don't remember where we're at with that. The above would appear to > provide a patch. > > In short, I believe the issue was there's still some stray Carbon library > calls FLTK is still using which lock us to 32bit.. completing the switch > from carbon to either quartz or cocoa (can't remember which) would get us > full 64bit apps on OSX. > > I think some details on this are in the cited thread. > See also thread entitled "fltk-1.1 OSX Quartz question...". > >
PS: have you seen Manolo's awesome work on this issue? http://www.fltk.org/str.php?L2221 I have tested it here and it works great. The only missing piece really is OpenGL support. Ch. > Link: http://www.fltk.org/str.php?L2274 > Version: 1.1.10 > _______________________________________________ fltk-bugs mailing list [email protected] http://lists.easysw.com/mailman/listinfo/fltk-bugs
