Greg Ercolano wrote:
> DO NOT REPLY TO THIS MESSAGE.  INSTEAD, POST ANY RESPONSES TO THE LINK BELOW.
> 
> [STR New]
> 
> Link: http://www.fltk.org/str.php?L2274
> Version: 1.1.10
> 
> 
> Ah, missed that 64bit detail in the subject.
> 
> This sounds like STR #2221:
> http://www.fltk.org/str.php?L2221
> 
> I don't remember where we're at with that. The above would appear to
> provide a patch.
> 
> In short, I believe the issue was there's still some stray Carbon library
> calls FLTK is still using which lock us to 32bit.. completing the switch
> from carbon to either quartz or cocoa (can't remember which) would get us
> full 64bit apps on OSX.
> 
> I think some details on this are in the cited thread.
> See also thread entitled "fltk-1.1 OSX Quartz question...".
> 
> 

PS: have you seen Manolo's awesome work on this issue?

http://www.fltk.org/str.php?L2221

I have tested it here and it works great. The only missing piece really 
is OpenGL support.

Ch.


> Link: http://www.fltk.org/str.php?L2274
> Version: 1.1.10
> 
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