Dan,

Please repost your query in fltk.general

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> I'm unable to build the test cases in 1.3.x (both rc2 and the lastest
> snapshot) because of a trapped signal in fluid when trying to build code
> from fast_slow.fl. Using gcc 4.4.5 and the sezero toolchain of mingw64.=20
>
> =20
>
> I can start up fluid, however it crashes when attempting to load .fl
> files (e.g. test/CubeViewUI.fl). Other FLTK test apps do run (checkers,
> Sudoku, et. al.).=20
>
> =20
>
> I read that 1.1.x would not support 64 bit, and that I should be using
> 1.3.x. I configured with and without --enable-threads. Are there special
> options to build 64 correctly under MinGW?
>
> =20
>
> Thanks,
>
> Dan
>
>
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> vlink=3Dpurple><div class=3DWordSection1><p class=3DMsoNormal>I&#8217;m =
> unable to build the test cases in 1.3.x (both rc2 and the lastest =
> snapshot) because of a trapped signal in fluid when trying to build code =
> from fast_slow.fl. Using gcc 4.4.5 and the sezero toolchain of mingw64. =
> <o:p></o:p></p><p class=3DMsoNormal><o:p>&nbsp;</o:p></p><p =
> class=3DMsoNormal>I can start up fluid, however it crashes when =
> attempting to load .fl files (e.g. test/CubeViewUI.fl). Other FLTK test =
> apps do run (checkers, Sudoku, et. al.). <o:p></o:p></p><p =
> class=3DMsoNormal><o:p>&nbsp;</o:p></p><p class=3DMsoNormal>I read that =
> 1.1.x would not support 64 bit, and that I should be using 1.3.x. I =
> configured with and without --enable-threads. Are there special options =
> to build 64 correctly under MinGW?<o:p></o:p></p><p =
> class=3DMsoNormal><o:p>&nbsp;</o:p></p><p =
> class=3DMsoNormal>Thanks,<o:p></o:p></p><p =
> class=3DMsoNormal>Dan<o:p></o:p></p></div></body></html>
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