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[STR New]

Link: http://www.fltk.org/str.php?L2521
Version: 1.3.0


Greg, I hope you get well soon.

FYI: I checked the project files for test/* and fluid, and they looked
okay in the first zip file
<http://www.fltk.org/strfiles/2521/visualC6_ide_files.zip>. I didn't find
the time yet to look at the second file
<http://www.fltk.org/strfiles/2521/visualc++v6_build_files.zip>.

Meanwhile we also need to update the #define's in the *library* projects
(not test/*, not jpeg/zlib/png, and not fluid) to define FL_LIBRARY. I did
this for the VisualC2008 and 2010 projects, and it is easy to do with a
text editor: change 'WIN32;' to 'FL_LIBRARY;WIN32;', where applicable
(this is probably correct everywhere, if you search for exact case and the
trailing ';').

It's great that you can reproduce it and set the dependencies directly
with VC6; I can only hand-edit the files, and I don't know how to change
the dependencies this way, but I can help to test with VC2008/VC2010 once
it is changed...

Further note to what I did so far to test:
 - edit VC6 project files [1]
 - start VC2008, convert VC6 project
 - set dependencies
 - build solution (Debug and Release)

Everything worked, except the dll builds. Maybe something is wrong with
the output directories, see [2].

-----

[1] edit all .dsp files w/o *dll.dsp:
$ for f in `ls -1 fltk*.dsp|grep -v dll`; do echo $f;sed -i -e
's/WIN32;/FL_LIBRARY;WIN32;/g' $f;done
fltk.dsp
fltk_forms.dsp
fltk_gl.dsp
fltk_images.dsp
fltk_jpeg.dsp
fltk_png.dsp
fltk_zlib.dsp

-----

[2] excerpt from build log:

------ Build started: Project: fltk_pngdll, Configuration: Release Win32
------
Linking...
LINK : fatal error LNK1181: cannot open input file
'.\release\fltk_zlibdll\fltk_zlibdll.lib'
Build log was saved at
"file://...\fltk-1.3\ide\VisualC6\Release\fltk_pngdll\BuildLog.htm"
fltk_pngdll - 1 error(s), 0 warning(s)


Link: http://www.fltk.org/str.php?L2521
Version: 1.3.0

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