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[STR New]

Link: http://www.fltk.org/str.php?L2583
Version: 1.3-current


I have one semi-related issue that you might want to consider whilst
looking at this. If we get the option of different pixel formats, FLTK
should be able to inform the application of the most efficient one. That
way we can avoid having a pointless conversion stage when not needed.

Right now for my application, it gets converted from BGRx to RGBx (what
FLTK requires) and then back to BGRx (which the X server wants). One big
massive waste of CPU cycles there. :)


Link: http://www.fltk.org/str.php?L2583
Version: 1.3-current

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