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[STR New]

Link: http://www.fltk.org/str.php?L2637
Version: 1.3.0


Note that the patch for screen_xywh.cxx only addresses the line that gave
an error message under Valgrind. Probably the same logic should apply to
the vertical DPI calculation. This currently polls the SAME (= fl screen)
screen in each iteration of the loop. It did not generate an error
message, so I did not change it -- just in case there is some non-obvious
reason for doing it this way...

As for why now: Because today was the day when I messed up something so
badly in my own app that I needed Valgrind:-).


Link: http://www.fltk.org/str.php?L2637
Version: 1.3.0

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