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[STR New]

Link: http://www.fltk.org/str.php?L2725
Version: 1.3-current


Thanks -- yes, looks like Fl_Tree's not handling damage() correctly.
(ie. trying to draw everything, even though Fl_Input is only trying
to draw little parts that are damaged)

I've got it to work by tweaking Fl_Tree::draw() to only draw the
tree if the tree is damaged, but if it's a widget, it lets the widget
draw itself.

Will provide an svn update as soon as I try a few tests.


Link: http://www.fltk.org/str.php?L2725
Version: 1.3-current

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