Author: matt
Date: 2008-08-11 01:35:34 -0700 (Mon, 11 Aug 2008)
New Revision: 6155
Log:
Moving more documentation into doxygen format

Modified:
   branches/branch-1.3/FL/Enumerations.H
   branches/branch-1.3/FL/Fl_Widget.H
   branches/branch-1.3/src/Fl_Widget.cxx

Modified: branches/branch-1.3/FL/Enumerations.H
===================================================================
--- branches/branch-1.3/FL/Enumerations.H       2008-08-11 07:06:52 UTC (rev 
6154)
+++ branches/branch-1.3/FL/Enumerations.H       2008-08-11 08:35:34 UTC (rev 
6155)
@@ -472,16 +472,36 @@
 extern Fl_Labeltype FL_EXPORT fl_define_FL_EMBOSSED_LABEL();
 #define FL_EMBOSSED_LABEL fl_define_FL_EMBOSSED_LABEL()
 
+/** Flags to control the label alignment. 
+ *  This controls how the label is displayed next to or inside the widget. 
+ *  The default value is FL_ALIGN_CENTER for most widgets, which centers the 
label
+ *  inside the widget.
+ *
+ *  Flags can be or'd to achieve a combination of alignments.
+ */
 enum Fl_Align {        // align() values
+  /** Align the label horizontally in the middle. */
   FL_ALIGN_CENTER              = 0,
+  /** Align the label at the top of the widget. Inside labels appear below the 
top,
+   *  outside labels are drawn on top of the widget. */
   FL_ALIGN_TOP                 = 1,
+  /** Align the label at the bottom of the widget. */
   FL_ALIGN_BOTTOM              = 2,
+  /** Align the label at the left of the widget. Inside labels appear 
left-justified
+   *  starting at the left side of the widget, outside labels are 
right-justified and
+   *  drawn to the left of the widget. */
   FL_ALIGN_LEFT                        = 4,
+  /** Align the label to the right of the widget. */
   FL_ALIGN_RIGHT               = 8,
+  /** Draw the label inside of the widget. */
   FL_ALIGN_INSIDE              = 16,
+  /** If the label contains an image, draw the text on top of the image. */
   FL_ALIGN_TEXT_OVER_IMAGE     = 32,
+  /** If the label contains an image, draw the text below the image. */
   FL_ALIGN_IMAGE_OVER_TEXT     = 0,
+  /** All parts of the label that are lager than the widget will not be drawn 
. */
   FL_ALIGN_CLIP                        = 64,
+  /** Wrap text that does not fit the width of the widget. */
   FL_ALIGN_WRAP                        = 128,
   FL_ALIGN_TOP_LEFT            = FL_ALIGN_TOP | FL_ALIGN_LEFT,
   FL_ALIGN_TOP_RIGHT           = FL_ALIGN_TOP | FL_ALIGN_RIGHT,

Modified: branches/branch-1.3/FL/Fl_Widget.H
===================================================================
--- branches/branch-1.3/FL/Fl_Widget.H  2008-08-11 07:06:52 UTC (rev 6154)
+++ branches/branch-1.3/FL/Fl_Widget.H  2008-08-11 08:35:34 UTC (rev 6155)
@@ -25,6 +25,10 @@
 //     http://www.fltk.org/str.php
 //
 
+/** \file
+ * This file describes the Fl_Widget and Fl_Label classes.
+ */
+
 #ifndef Fl_Widget_H
 #define Fl_Widget_H
 
@@ -40,6 +44,13 @@
 typedef void (Fl_Callback0)(Fl_Widget*);
 typedef void (Fl_Callback1)(Fl_Widget*, long);
 
+/** This struct stores all information for a text or mixed graphics label.
+ *
+ *  \todo For FLTK1.3, the Fl_Label type eill become a widget by itself. That 
way
+ *        we will be avoiding a lot of code duplication by handling labels in 
+ *        a similar fashion to widgets containing text. We also provide an easy
+ *        interface for very complex labels, containing html or vector 
graphics.
+ */
 struct FL_EXPORT Fl_Label {
   const char* value;
   Fl_Image* image;
@@ -52,6 +63,19 @@
   void measure(int&, int&) const ;
 };
 
+
+/** Fl_Widget is the base class for all widgets in FLTK.  
+ *
+ *  You can't create one of these because the constructor is not public.  
However 
+ *  you can subclass it.  
+ *
+ *  All "property" accessing methods, such as color(), parent(), or argument() 
+ *  are implemented as trivial inline functions and thus are as fast and small 
+ *  as accessing fields in a structure. Unless otherwise noted, the property 
+ *  setting methods such as color(n) or label(s) are also trivial inline 
functions, 
+ *  even if they change the widget's appearance.  It is up to the user code to 
call 
+ *  redraw() after these.
+ */
 class FL_EXPORT Fl_Widget {
   friend class Fl_Group;
 
@@ -77,7 +101,16 @@
 
 protected:
 
-  Fl_Widget(int,int,int,int,const char* =0);
+  /** Creates a widget at the given position and size. 
+   *  The Fl_Widget is a protected constructor, but all derived widgets have a 
+   *  matching public constructor. It takes a value for x(), y(), w(), h(), 
and 
+   *  an optional value for label().
+   *
+   *  \param[in] x, y the position of the widget relative to the enclosing 
window
+   *  \param[in] w, h size of the widget in pixels
+   *  \param[in] label optional text for the widget label
+   */
+  Fl_Widget(int x, int y, int w, int h, Fl_CString label=0L);
 
   void x(int v) {x_ = v;}
   void y(int v) {y_ = v;}
@@ -100,10 +133,31 @@
 
 public:
 
+  /** Destroys the widget. 
+   *  Destroying single widgets is not very common, and it is your 
responsibility 
+   *  to either remove() them from any enclosing group or destroy that group 
+   *  \em immediately after destroying the children. You almost always want to 
+   *  destroy the parent group instead which will destroy all of the child 
widgets 
+   *  and groups in that group.
+   */
   virtual ~Fl_Widget();
 
   virtual void draw() = 0;
-  virtual int handle(int);
+
+  /** Handles the specified event. 
+   *  You normally don't call this method directly, but instead let FLTK do 
+   *  it when the user interacts with the widget.
+   * 
+   *  When implemented in a new widget, this function must return 0 if the 
+   *  widget does not use the event or 1 if it uses the event.
+   *
+   *  \param[in] event the kind of event received
+   *  \retval 0 if the event was not used or understood
+   *  \retval 1 if the event was used and can be deleted
+   *  \see Fl_Event
+   */
+  virtual int handle(int event);
+
   Fl_Group* parent() const {return parent_;}
   void parent(Fl_Group* p) {parent_ = p;} // for hacks only, Fl_Group::add()
 
@@ -119,44 +173,233 @@
   void position(int X,int Y) {resize(X,Y,w_,h_);}
   void size(int W,int H) {resize(x_,y_,W,H);}
 
+  /** Gets the label alignment.
+   *  \return label alignment
+   *  \see label(), align(uchar), Fl_Align
+   *  \todo This function should not take ucahr as an argument. Apart from the 
fact that ucahr is too short 
+   *        with only 8 bits, it does not provide type safety (in which case 
we don't need to declare Fl_Type
+   *        an enum to begin with).
+   */
   Fl_Align align() const {return (Fl_Align)align_;}
-  void align(uchar a) {align_ = a;}
+
+  /** Sets the label alignment.
+   * This controls how the label is displayed next to or inside the widget. 
+   * The default value is FL_ALIGN_CENTER, which centers the label inside the 
widget.
+   * \param[in] alignment new label alignment
+   * \see align(), Fl_Align
+   */
+  void align(uchar alignment) {align_ = a;}
+
+  /** Gets the box type for the widget.
+   *  \return the current box type
+   *  \see box(Fl_Boxtype), Fl_Boxtype
+   */
   Fl_Boxtype box() const {return (Fl_Boxtype)box_;}
-  void box(Fl_Boxtype a) {box_ = a;}
+  
+  /** Sets the box type for the widget. 
+   *  This identifies a routine that draws the background of the widget. 
+   *  See Fl_Boxtype for the available types. The default depends on the 
widget, 
+   *  but is usually FL_NO_BOX or FL_UP_BOX.
+   *  \param[in] new_box the new box type
+   *  \see box(), Fl_Boxtype
+   */
+  void box(Fl_Boxtype new_box) {box_ = new_box;}
+
+  /** Gets the background color of the widget.
+   *  \return current background color
+   *  \see color(unsigned), color(unsigned, unsigned)
+   */
   Fl_Color color() const {return (Fl_Color)color_;}
-  void color(unsigned a) {color_ = a;}
+
+  /** Sets the background color of the widget. 
+   *  The color is passed to the box routine. The color is either an index 
into an 
+   *  internal table of RGB colors or an RGB color value generated using 
fl_rgb_color().
+   *  The default for most widgets is FL_BACKGROUND_COLOR. Use Fl::set_color() 
to 
+   *  redefine colors in the color map.
+   *  \param[in] bg background color
+   *  \see color(), color(unsigned, unsigned), selection_color(unsigned)
+   */
+  void color(unsigned bg) {color_ = a;}
+
   Fl_Color selection_color() const {return (Fl_Color)color2_;}
   void selection_color(unsigned a) {color2_ = a;}
-  void color(unsigned a, unsigned b) {color_=a; color2_=b;}
+
+  /** Sets the background and selection color of the widget. 
+   *  The two color form sets both the background and selection colors. 
+   *  \param[in] bg background color
+   *  \param[in] sel selection color
+   *  \see color(unsigned), selection_color(unsigned)
+   */
+  void color(unsigned bg, unsigned sel) {color_=a; color2_=b;}
+
+  /** Get the current label text.
+   *  \return a pointer to the current label text
+   *  \see label(Fl_CString), copy_label(Fl_CString)
+   */
   const char* label() const {return label_.value;}
-  void label(const char* a);
-  void copy_label(const char* a);
+
+  /** Get or set the current label pointer. 
+   *  The label is shown somewhere on or next to the widget. The passed 
pointer 
+   *  is stored unchanged in the widget (the string is \em not copied), so if 
+   *  you need to set the label to a formatted value, make sure the buffer is 
+   *  \code static, global, or allocated. The copy_label() method can be used 
+   *  to make a copy of the label string automatically.
+   *  \param[in] text pointer to new label text
+   *  \see copy_label()
+   */
+  void label(const char* text);
+
+  /** Sets the current label. 
+   *  Unlike label(), this method allocates a copy of the label 
+   *  string instead of using the original string pointer.
+   *  \param[in] new_label the new label text
+   *  \see label()
+   */
+  void copy_label(Fl_CString new_label);
+
   void label(Fl_Labeltype a,const char* b) {label_.type = a; label_.value = b;}
+
+  /** Gets the label type.
+   *  \return the current label type.
+   *  \see Fl_Labeltype
+   */
   Fl_Labeltype labeltype() const {return (Fl_Labeltype)label_.type;}
+
+  /** Sets the label type. 
+   *  The label type identifies the function that draws the label of the 
widget. 
+   *  This is generally used for special effects such as embossing or for 
using 
+   *  the label() pointer as another form of data such as an icon. The value 
+   *  FL_NORMAL_LABEL prints the label as plain text.
+   *  \param a new label type
+   *  \see Fl_Labeltype
+   */
   void labeltype(Fl_Labeltype a) {label_.type = a;}
+
+  /** Gets the label color. 
+   *  The default color is FL_FOREGROUND_COLOR. 
+   *  \return the current label color
+   */
   Fl_Color labelcolor() const {return (Fl_Color)label_.color;}
-  void labelcolor(unsigned a) {label_.color=a;}
+
+  /** Sets the label color. 
+   *  The default color is FL_FOREGROUND_COLOR. 
+   *  \param[in] c the new label color
+   */
+  void labelcolor(unsigned c) {label_.color=c;}
+
+  /** Gets the font to use. 
+   *  Fonts are identified by indexes into a table. The default value uses a 
+   *  Helvetica typeface (Arial for Microsoft® Windows®). The function 
+   *  Fl::set_font() can define new typefaces.
+   *  \return current font used by the label
+   *  \see Fl_Font
+   */
   Fl_Font labelfont() const {return label_.font;}
-  void labelfont(Fl_Font a) {label_.font=a;}
+
+  /** Sets the font to use. 
+   *  Fonts are identified by indexes into a table. The default value uses a 
+   *  Helvetica typeface (Arial for Microsoft® Windows®). The function 
+   *  Fl::set_font() can define new typefaces.
+   *  \param[in] f the new font for the label
+   *  \see Fl_Font
+   */
+  void labelfont(Fl_Font f) {label_.font=f;}
+
+  /** Gets the font size in pixels. 
+   *  The default size is 14 pixels.
+   *  \return the current font size
+   */
   Fl_Font_Size labelsize() const {return label_.size;}
-  void labelsize(Fl_Font_Size a) {label_.size=a;}
+
+  /** Gets or sets the font size in pixels. 
+   *  The default size is 14 pixels.
+   *  \param[in] pix the new font size
+   */
+  void labelsize(Fl_Font_Size pix) {label_.size=pix;}
+
+  /** Gets or sets the image to use as part of the widget label.
+   *  This image is used when drawing the widget in the active state.
+   *  \return the current image
+   */
   Fl_Image* image() {return label_.image;}
-  void image(Fl_Image* a) {label_.image=a;}
-  void image(Fl_Image& a) {label_.image=&a;}
+
+  /** Gets or sets the image to use as part of the widget label.
+   *  This image is used when drawing the widget in the active state.
+   *  \param[in] img the new image for the label 
+   */
+  void image(Fl_Image* img) {label_.image=img;}
+
+  /** Gets or sets the image to use as part of the widget label.
+   *  This image is used when drawing the widget in the active state.
+   *  \param[in] img the new image for the label 
+   */
+  void image(Fl_Image& img) {label_.image=&img;}
+
+  /** Gets the image to use as part of the widget label.  
+   *  This image is used when drawing the widget in the inactive state.
+   *  \return the current deactivated image for this widget
+   */
   Fl_Image* deimage() {return label_.deimage;}
-  void deimage(Fl_Image* a) {label_.deimage=a;}
-  void deimage(Fl_Image& a) {label_.deimage=&a;}
+
+  /** Sets the image to use as part of the widget label.  
+   *  This image is used when drawing the widget in the inactive state.
+   *  \param[in] img the new image for the deactivated widget
+   */
+  void deimage(Fl_Image* img) {label_.deimage=img;}
+
+  /** Sets the image to use as part of the widget label.  
+   *  This image is used when drawing the widget in the inactive state.
+   *  \param[in] img the new image for the deactivated widget
+   */
+  void deimage(Fl_Image& img) {label_.deimage=&img;}
+
   const char *tooltip() const {return tooltip_;}
   void tooltip(const char *t);
+
+  /** Gets the current callback function for the widget.
+   *  Each widget has a single callback.
+   *  \return current callback
+   */
   Fl_Callback_p callback() const {return callback_;}
-  void callback(Fl_Callback* c, void* p) {callback_=c; user_data_=p;}
-  void callback(Fl_Callback* c) {callback_=c;}
-  void callback(Fl_Callback0*c) {callback_=(Fl_Callback*)c;}
-  void callback(Fl_Callback1*c, long p=0) {callback_=(Fl_Callback*)c; 
user_data_=(void*)p;}
+
+  /** Sets the current callback function for the widget.
+   *  Each widget has a single callback.
+   *  \param[in] cb new callback
+   *  \param[in] p user data
+   */
+  void callback(Fl_Callback* cb, void* p) {callback_=c; user_data_=p;}
+
+  /** Sets the current callback function for the widget.
+   *  Each widget has a single callback.
+   *  \param[in] cb new callback
+   */
+  void callback(Fl_Callback* cb) {callback_=c;}
+
+  /** Sets the current callback function for the widget.
+   *  Each widget has a single callback.
+   *  \param[in] cb new callback
+   */
+  void callback(Fl_Callback0*cb) {callback_=(Fl_Callback*)c;}
+
+  /** Sets the current callback function for the widget.
+   *  Each widget has a single callback.
+   *  \param[in] cb new callback
+   *  \param[in] p user data
+   */
+  void callback(Fl_Callback1*cb, long p=0) {callback_=(Fl_Callback*)c; 
user_data_=(void*)p;}
+
   void* user_data() const {return user_data_;}
   void user_data(void* v) {user_data_ = v;}
+
+  /** Gets the current user data (long) argument that is passed to the 
callback function.
+   */
   long argument() const {return (long)user_data_;}
+
+  /** Sets the current user data (long) argument that is passed to the 
callback function.
+   *  \todo The user data value must be implemented using a \em union to avoid 
64 bit machine incompatibilities.
+   */
   void argument(long v) {user_data_ = (void*)v;}
+
   Fl_When when() const {return (Fl_When)when_;}
   void when(uchar i) {when_ = i;}
 
@@ -165,40 +408,174 @@
   void show();
   void hide();
   void set_visible() {flags_ &= ~INVISIBLE;}
+
+  /** Hides the widget. 
+   *  You must still redraw the parent to see a change in the window. 
+   *  Normally you want to use the hide() method instead.
+   */
   void clear_visible() {flags_ |= INVISIBLE;}
+
+  /** Returns whether the widget is active.
+   *  \retval 0 if the widget is inactive
+   *  \see active_r(), activate(), deactivate()
+   */
   int active() const {return !(flags_&INACTIVE);}
+
+  /** active_r() returns whether the widget and all of its 
+   *  parents are active. 
+   *  \retval 0 if this or any of the parent widgets are inactive
+   *  \see active(), activate(), deactivate()
+   */
   int active_r() const;
+
+  /** Activate a widget.
+   *  Changing this value will send FL_ACTIVATE to the widget if 
+   *  active_r() is true.
+   *  \see active(), active_r(), deactivate()
+   */
   void activate();
+
+  /** Deactivate a widget.
+   *  Inactive widgets will be drawn "grayed out", e.g. with less contrast 
+   *  than the active widget. Inactive widgets will not receive any keyboard 
+   *  or mouse button events. Other events (including FL_ENTER, FL_MOVE, 
+   *  FL_LEAVE, FL_SHORTCUT, and others) will still be sent. A widget is 
+   *  only active if active() is true on it <I>and all of its parents</I>.  
+   *
+   *  Changing this value will send FL_DEACTIVATE to the widget if 
+   *  active_r() is true.
+   *
+   *  Currently you cannot deactivate Fl_Window widgets.
+   *
+   *  \see activate(), active(), active_r()
+   */
   void deactivate();
+
   int output() const {return (flags_&OUTPUT);}
   void set_output() {flags_ |= OUTPUT;}
   void clear_output() {flags_ &= ~OUTPUT;}
   int takesevents() const {return !(flags_&(INACTIVE|INVISIBLE|OUTPUT));}
+
+  /** Check if the widget value changed since the last callback.
+   *  "Changed" is a flag that is turned on when the user changes the value 
stored 
+   *  in the widget. This is only used by subclasses of Fl_Widget that store 
values, 
+   *  but is in the base class so it is easier to scan all the widgets in a 
panel 
+   *  and do_callback() on the changed ones in response to an "OK" button.
+   *
+   *  Most widgets turn this flag off when they do the callback, and when the 
program 
+   *  sets the stored value.
+   *
+   * \retval 0 if the value did not change
+   * \see set_changed(), clear_changed()`
+   */
   int changed() const {return flags_&CHANGED;}
+
+  /** Mark the value of the widget as changed.
+   *  \see changed(), clear_changed()
+   */
   void set_changed() {flags_ |= CHANGED;}
+
+  /** Mark the value of the widget as unchanged.
+   *  \see changed(), set_changed()
+   */
   void clear_changed() {flags_ &= ~CHANGED;}
+
   int take_focus();
   void set_visible_focus() { flags_ |= VISIBLE_FOCUS; }
+
+  /** Disables keyboard focus navigation with this widget. 
+   *  Normally, all widgets participate in keyboard focus navigation.
+   */
   void clear_visible_focus() { flags_ &= ~VISIBLE_FOCUS; }
   void visible_focus(int v) { if (v) set_visible_focus(); else 
clear_visible_focus(); }
   int  visible_focus() { return flags_ & VISIBLE_FOCUS; }
 
-  static void default_callback(Fl_Widget*, void*);
+  /** Sets the default callback for all widgets..
+   *  Sets the default callback, which puts a pointer to the widget on the 
queue 
+   *  returned by Fl::readqueue(). You may want to call this from your own 
callback.
+   *  \param cb the new callback
+   *  \param d user data associated with that callback
+   *  \see callback(), do_callback(), Fl::readqueu()
+   */
+  static void default_callback(Fl_Widget *cb, void *d);
+
+  /** Call the widget callback.
+   *  Causes a widget to invoke its callback function, optionally
+   *  with arbitrary arguments.
+   *  \see callback()
+   */
   void do_callback() {callback_(this,user_data_); if (callback_ != 
default_callback) clear_changed();}
+
+  /** Call the widget callback.
+   *  Causes a widget to invoke its callback function, optionally
+   *  with arbitrary arguments.
+   *  \param o call the callback with \em o as the widget argument
+   *  \param arg call the callback with \em arg as the user data argument
+   *  \see callback()
+   */
   void do_callback(Fl_Widget* o,void* arg=0) {callback_(o,arg); if (callback_ 
!= default_callback) clear_changed();}
+
+  /** Call the widget callback.
+   *  Causes a widget to invoke its callback function, optionally
+   *  with arbitrary arguments.
+   *  \param o call the callback with \em o as the widget argument
+   *  \param arg call the callback with \em arg as the user data argument
+   *  \see callback()
+   */
   void do_callback(Fl_Widget* o,long arg) {callback_(o,(void*)arg); if 
(callback_ != default_callback) clear_changed();}
+
   int test_shortcut();
   static char label_shortcut(const char *t);
   static int test_shortcut(const char*);
-  int contains(const Fl_Widget*) const ;
-  int inside(const Fl_Widget* o) const {return o ? o->contains(this) : 0;}
 
+  /** Checks if w is a child of this widget.
+   *  \param[in] w potential child widget
+   *  \return Returns 1 if \em w is a child of this widget, or is
+   *  equal to this widget. Returns 0 if \en w is NULL.
+   */
+  int contains(const Fl_Widget *w) const ;
+
+  /** Check if this widget is a child of w.
+   *  Returns 1 if this widget is a child of \em w, or is
+   *  equal to \em w. Returns 0 if \em w is NULL.
+   *  \param[in] w the possible parent widget.
+   *  \see contains()
+   */
+  int inside(const Fl_Widget* w) const {return w ? w->contains(this) : 0;}
+
   void redraw();
   void redraw_label();
+
+  /** Returns non-zero if draw() needs to be called. 
+   *  The damage value is actually a bit field that the widget 
+   *  subclass can use to figure out what parts to draw.
+   *  \return a bitmap of flags describing the kind of damage to the widget
+   *  \see damage(uchar), clear_damage(uchar)
+   */
   uchar damage() const {return damage_;}
+
+  /** Clear damage flags.
+   *  Damage flags are cleared when parts of the widget drawing is repaired.
+   *  \param[in] c bitmask of flags to clear
+   *  \see damage(uchar), damage()
+   */
   void clear_damage(uchar c = 0) {damage_ = c;}
+
+  /** Set the damage bits for the widget.
+   *  Setting damage bits will schedule the widget for the next redraw.
+   *  \param[in] c bitmask of flags to set
+   *  \see damage(), clear_damage(uchar)
+   */
   void damage(uchar c);
-  void damage(uchar c,int,int,int,int);
+
+  /** Set the damage bits for an area inside the widget.
+   *  Setting damage bits will schedule the widget for the next redraw.
+   *  \param[in] c bitmask of flags to set
+   *  \param x, y, w, h size of damaged area
+   *  \see damage(), clear_damage(uchar)
+   */
+  void damage(uchar c, int x, int y, int w, int h);
+
   void draw_label(int, int, int, int, Fl_Align) const;
   void measure_label(int& xx, int& yy) {label_.measure(xx,yy);}
 

Modified: branches/branch-1.3/src/Fl_Widget.cxx
===================================================================
--- branches/branch-1.3/src/Fl_Widget.cxx       2008-08-11 07:06:52 UTC (rev 
6154)
+++ branches/branch-1.3/src/Fl_Widget.cxx       2008-08-11 08:35:34 UTC (rev 
6155)
@@ -78,7 +78,7 @@
 
 Fl_Font_Size FL_NORMAL_SIZE = 14;
 
-Fl_Widget::Fl_Widget(int X, int Y, int W, int H, const char* L) {
+Fl_Widget::Fl_Widget(int X, int Y, int W, int H, Fl_CString L) {
 
   x_ = X; y_ = Y; w_ = W; h_ = H;
 

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