Author: AlbrechtS
Date: 2009-02-15 10:58:03 -0800 (Sun, 15 Feb 2009)
New Revision: 6660
Log:
Fixed typos in documentation.


Modified:
   branches/branch-1.3/src/Fl_Gl_Overlay.cxx
   branches/branch-1.3/src/Fl_Menu_.cxx
   branches/branch-1.3/src/Fl_Window_fullscreen.cxx

Modified: branches/branch-1.3/src/Fl_Gl_Overlay.cxx
===================================================================
--- branches/branch-1.3/src/Fl_Gl_Overlay.cxx   2009-02-15 13:49:34 UTC (rev 
6659)
+++ branches/branch-1.3/src/Fl_Gl_Overlay.cxx   2009-02-15 18:58:03 UTC (rev 
6660)
@@ -51,7 +51,7 @@
 // A pointer to this is stored in the "overlay" pointer of the Fl_Gl_Window.
 
 // Under win32 another GLX context is created to draw into the overlay
-// and it is stored in into the "overlay" pointer.
+// and it is stored in the "overlay" pointer.
 
 // In both cases if overlay hardware is unavailable, the overlay is
 // "faked" by drawing into the main layers.  This is indicated by
@@ -211,7 +211,7 @@
 void Fl_Gl_Window::make_overlay_current() {
   make_overlay();
 #ifdef __APPLE__
-  // this is not very useful, but unfortunatly, Apple decided
+  // this is not very useful, but unfortunately, Apple decided
   // that front buffer drawing can no longer (OS X 10.4) be 
   // supported on their platforms.
   make_current();
@@ -230,7 +230,7 @@
     glDrawBuffer(GL_FRONT);
 #endif
 }
-/** Hides the  window if it is not this window, does nothing in WIN32. */
+/** Hides the window if it is not this window, does nothing in WIN32. */
 void Fl_Gl_Window::hide_overlay() {
 #if HAVE_GL_OVERLAY
 #ifdef WIN32

Modified: branches/branch-1.3/src/Fl_Menu_.cxx
===================================================================
--- branches/branch-1.3/src/Fl_Menu_.cxx        2009-02-15 13:49:34 UTC (rev 
6659)
+++ branches/branch-1.3/src/Fl_Menu_.cxx        2009-02-15 18:58:03 UTC (rev 
6660)
@@ -127,7 +127,7 @@
 
 /** 
  When user picks a menu item, call this.  It will do the callback.
- Unfortunatly this also casts away const for the checkboxes, but this
+ Unfortunately this also casts away const for the checkboxes, but this
  was necessary so non-checkbox menus can really be declared const...
 */
 const Fl_Menu_Item* Fl_Menu_::picked(const Fl_Menu_Item* v) {
@@ -245,7 +245,7 @@
   Same as menu(NULL), set the array pointer to null, indicating
   a zero-length menu.
   
-  <P>Menus must no be cleared during a callback to the same menu.
+  Menus must not be cleared during a callback to the same menu.
 */
 void Fl_Menu_::clear() {
   if (alloc) {

Modified: branches/branch-1.3/src/Fl_Window_fullscreen.cxx
===================================================================
--- branches/branch-1.3/src/Fl_Window_fullscreen.cxx    2009-02-15 13:49:34 UTC 
(rev 6659)
+++ branches/branch-1.3/src/Fl_Window_fullscreen.cxx    2009-02-15 18:58:03 UTC 
(rev 6660)
@@ -30,7 +30,7 @@
 // manager.  Fullscreen still works on some window managers (fvwm is one)
 // because they allow the border to be placed off-screen.
 
-// Unfortunatly most X window managers ignore changes to the border
+// Unfortunately most X window managers ignore changes to the border
 // and refuse to position the border off-screen, so attempting to make
 // the window full screen will lose the size of the border off the
 // bottom and right.

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