Author: AlbrechtS
Date: 2009-04-27 08:51:21 -0700 (Mon, 27 Apr 2009)
New Revision: 6784
Log:
Fluid printing used wrong colors under Windows (STR #2195)


Modified:
   branches/branch-1.3/CHANGES
   branches/branch-1.3/fluid/fluid.cxx

Modified: branches/branch-1.3/CHANGES
===================================================================
--- branches/branch-1.3/CHANGES 2009-04-27 15:50:29 UTC (rev 6783)
+++ branches/branch-1.3/CHANGES 2009-04-27 15:51:21 UTC (rev 6784)
@@ -1,5 +1,6 @@
 CHANGES IN FLTK 1.3.0
 
+       - Fluid printing used wrong colors under Windows (STR #2195)
        - Updated documentation for Fl_Input_
        - Fixed fl_draw_image to obey the alpha channel, hoping that 
          this has no adverse effect on existing software (OS X only)

Modified: branches/branch-1.3/fluid/fluid.cxx
===================================================================
--- branches/branch-1.3/fluid/fluid.cxx 2009-04-27 15:50:29 UTC (rev 6783)
+++ branches/branch-1.3/fluid/fluid.cxx 2009-04-27 15:51:21 UTC (rev 6784)
@@ -1018,6 +1018,14 @@
     win    = (Fl_Window *)(windows[winpage]->o);
     pixels = windows[winpage]->read_image(w, h);
 
+    // Swap colors: FLTK uses R-G-B --> Windows GDI uses B-G-R
+
+    { uchar *p = pixels;
+      for (int i=0; i<w*h; i++, p+=3) {
+       uchar temp = p[0]; p[0] = p[2]; p[2] = temp;
+      }
+    }
+
     // Figure out the window size, first at 100 PPI and then scaled
     // down if that is too big...
     ww = w * xdpi / 100;

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