Author: AlbrechtS
Date: 2009-06-27 05:30:13 -0700 (Sat, 27 Jun 2009)
New Revision: 534
Log:
Updated FLTK 1.1 online docs to current version (1.1.9).


Modified:
   trunk/doc-1.1/Fl_Gl_Window.html
   trunk/doc-1.1/Fl_Progress.html
   trunk/doc-1.1/Fl_Scroll.html
   trunk/doc-1.1/Fl_Valuator.html
   trunk/doc-1.1/basics.html
   trunk/doc-1.1/index.html
   trunk/doc-1.1/preface.html
   trunk/doc-1.1/toc.html

Modified: trunk/doc-1.1/Fl_Gl_Window.html
===================================================================
--- trunk/doc-1.1/Fl_Gl_Window.html     2009-06-10 15:12:49 UTC (rev 533)
+++ trunk/doc-1.1/Fl_Gl_Window.html     2009-06-27 12:30:13 UTC (rev 534)
@@ -136,6 +136,8 @@
 window to blink, raise to the top, and be de-iconized, and the <TT>xid()</TT>
  will change, possibly breaking other code.  It is best to make the GL
 window a child of another window if you wish to do this! </P>
+<P><TT>mode()</TT> must not be called within <TT>draw()</TT> since it
+changes the current context.</P> 
 <H4><A name=Fl_Gl_Window.can_do>static int Fl_Gl_Window::can_do(int)
 <BR> int Fl_Gl_Window::can_do() const</A></H4>
  Returns non-zero if the hardware supports the given or current OpenGL

Modified: trunk/doc-1.1/Fl_Progress.html
===================================================================
--- trunk/doc-1.1/Fl_Progress.html      2009-06-10 15:12:49 UTC (rev 533)
+++ trunk/doc-1.1/Fl_Progress.html      2009-06-27 12:30:13 UTC (rev 534)
@@ -45,6 +45,11 @@
 <P>The constructor creates the progress bar using the position,
 size, and label.
 
+<P>You can set the background color with color() and the progress bar color 
with
+selection_color(), or you can set both colors together with color(unsigned bg, 
unsigned sel).
+
+<P>The default colors are FL_BACKGROUND2_COLOR and FL_YELLOW, resp.
+
 <H4><A name="Fl_Progress.~Fl_Progress">Fl_Progress::~Fl_Progress(void)</A></H4>
 
 <P>The destructor removes the progress bar.

Modified: trunk/doc-1.1/Fl_Scroll.html
===================================================================
--- trunk/doc-1.1/Fl_Scroll.html        2009-06-10 15:12:49 UTC (rev 533)
+++ trunk/doc-1.1/Fl_Scroll.html        2009-06-27 12:30:13 UTC (rev 534)
@@ -59,6 +59,7 @@
 <LI><A href=#Fl_Scroll.Fl_Scroll>Fl_Scroll</A></LI>
 <LI><A href=#Fl_Scroll.~Fl_Scroll>~Fl_Scroll</A></LI>
 <LI><A href=#Fl_Scroll.align>align</A></LI>
+<LI><A href=#Fl_Scroll.bbox>bbox</A></LI>
 <LI><A href=#Fl_Scroll.position>position</A></LI>
 <LI><A href=#Fl_Scroll.type>type</A></LI>
 <LI><A href=#Fl_Scroll.xposition>xposition</A></LI>
@@ -90,16 +91,27 @@
  horizontal always off. </LI>
 <LI><TT>Fl_Scroll::BOTH_ALWAYS</TT> - Both always on. </LI>
 </UL>
+
 <H4><A name=Fl_Scroll.align>void Fl_Scroll::scrollbar.align(int)</A></H4>
  This is used to change what side the scrollbars are drawn on.  If the <TT>
 FL_ALIGN_LEFT</TT> bit is on, the vertical scrollbar is on the left.
  If the <TT>FL_ALIGN_TOP</TT> bit is on, the horizontal scrollbar is on
 the top. Note that only the alignment flags in <TT>scrollbar</TT> are 
 considered. The flags in <TT>hscrollbar</TT> however are ignored.
+
+<H4><A NAME="Fl_Scroll.bbox">Fl_Scroll::bbox(int &amp;x, int &amp;y, int 
&amp;w, int &amp;h)</A></H4>
+
+<P><tt>[protected]</tt> This method returns the bounding box for the interior 
of the scrolling
+area, inside the scrollbars.
+
 <H4><A name=Fl_Scroll.xposition>int Fl_Scroll::xposition() const</A></H4>
  Gets the current horizontal scrolling position.
+
 <H4><A name=Fl_Scroll.yposition>int Fl_Scroll::yposition() const</A></H4>
  Gets the current vertical scrolling position.
+
 <H4><A name=Fl_Scroll.position>void Fl_Scroll::position(int w, int h)</A>
 </H4>
- Sets the upper-lefthand corner of the scrolling region. </BODY></HTML>
+ Sets the upper-lefthand corner of the scrolling region.
+
+</BODY></HTML>

Modified: trunk/doc-1.1/Fl_Valuator.html
===================================================================
--- trunk/doc-1.1/Fl_Valuator.html      2009-06-10 15:12:49 UTC (rev 533)
+++ trunk/doc-1.1/Fl_Valuator.html      2009-06-27 12:30:13 UTC (rev 534)
@@ -139,7 +139,7 @@
 
 <H4><A NAME="Fl_Valuator.precision">void Fl_Valuator::precision(int 
digits);</A></H4>
 
-<P>Sets the step value to 1/10<SUP>digits.
+<P>Sets the step value to 1/10<SUP>digits</SUP>.
 
 <H4><A name=Fl_Valuator.range>void Fl_Valuator::range(double min,
 double max);</A></H4>

Modified: trunk/doc-1.1/basics.html
===================================================================
--- trunk/doc-1.1/basics.html   2009-06-10 15:12:49 UTC (rev 533)
+++ trunk/doc-1.1/basics.html   2009-06-27 12:30:13 UTC (rev 534)
@@ -300,7 +300,8 @@
 find the  FLTK header files.  This can be done by selecting
 &quot;Settings&quot; from the  &quot;Project&quot; menu and then
 changing the &quot;Preprocessor&quot; settings under the
-&quot;C/C++&quot; tab. You will also need to add the FLTK and
+&quot;C/C++&quot; tab. You will also need to add the FLTK (FLTK.LIB
+or FLTKD.LIB), the Windows Common Controls (COMCTRL32.LIB), and
 WinSock (WSOCK32.LIB) libraries to the &quot;Link&quot;
 settings.</P>
 

Modified: trunk/doc-1.1/index.html
===================================================================
--- trunk/doc-1.1/index.html    2009-06-10 15:12:49 UTC (rev 533)
+++ trunk/doc-1.1/index.html    2009-06-27 12:30:13 UTC (rev 534)
@@ -1,7 +1,7 @@
 <HTML>
 <HEAD>
        <META NAME="robots" CONTENT="noindex">
-       <TITLE>FLTK 1.1.8 Programming Manual</TITLE>
+       <TITLE>FLTK 1.1.9 Programming Manual</TITLE>
 </HEAD>
 <BODY>
 
@@ -10,9 +10,9 @@
        <TD VALIGN="MIDDLE">
        <IMG SRC="FL.gif" WIDTH="200" HEIGHT="100" ALIGN="ABSMIDDLE" 
ALT="FL"></TD>
        <TD ALIGN="CENTER" VALIGN="MIDDLE">
-       <H1>FLTK 1.1.8 Programming Manual</H1>
+       <H1>FLTK 1.1.9 Programming Manual</H1>
        <P>Revision 8 by Michael Sweet, Craig P. Earls,<br>Matthias Melcher, 
and Bill Spitzak<BR>
-       Copyright 1998-2007 by Bill Spitzak and others.</P>
+       Copyright 1998-2008 by Bill Spitzak and others.</P>
        </TD>
 </TR>
 <TR>

Modified: trunk/doc-1.1/preface.html
===================================================================
--- trunk/doc-1.1/preface.html  2009-06-10 15:12:49 UTC (rev 533)
+++ trunk/doc-1.1/preface.html  2009-06-27 12:30:13 UTC (rev 534)
@@ -1,16 +1,16 @@
 <HTML>
 <HEAD>
        <META CONTENT="Written by Michael Sweet, Craig P. Earls, Matthias 
Melcher, and Bill Spitzak" NAME="Author">
-       <META CONTENT="Copyright 1998-2006 by Bill Spitzak and Others." 
NAME="Copyright">
+       <META CONTENT="Copyright 1998-2008 by Bill Spitzak and Others." 
NAME="Copyright">
        <META CONTENT="Revision 8" NAME="DocNumber">
-       <TITLE>FLTK 1.1.8 Programming Manual</TITLE>
+       <TITLE>FLTK 1.1.9 Programming Manual</TITLE>
 </HEAD>
 <BODY>
 
 <H1 ALIGN="RIGHT"><A NAME="preface">Preface</A></H1>
 
 <P>This manual describes the Fast Light Tool Kit (&quot;FLTK&quot;)
-version 1.1.8, a C++ Graphical User Interface
+version 1.1.9, a C++ Graphical User Interface
 (&quot;GUI&quot;) toolkit for UNIX, Microsoft Windows and MacOS. Each
 of the chapters in this manual is designed as a tutorial for
 using FLTK, while the appendices provide a convenient reference

Modified: trunk/doc-1.1/toc.html
===================================================================
--- trunk/doc-1.1/toc.html      2009-06-10 15:12:49 UTC (rev 533)
+++ trunk/doc-1.1/toc.html      2009-06-27 12:30:13 UTC (rev 534)
@@ -1,7 +1,7 @@
 <HTML>
 <HEAD>
        <META NAME="robots" CONTENT="noindex">
-       <TITLE>FLTK 1.1.8 Programming Manual</TITLE>
+       <TITLE>FLTK 1.1.9 Programming Manual</TITLE>
 </HEAD>
 <BODY>
 
@@ -10,9 +10,9 @@
        <TD VALIGN="MIDDLE">
        <IMG SRC="FL.gif" WIDTH="200" HEIGHT="100" ALIGN="ABSMIDDLE" 
ALT="FL"></TD>
        <TD ALIGN="CENTER" VALIGN="MIDDLE">
-       <H1>FLTK 1.1.8 Programming Manual</H1>
+       <H1>FLTK 1.1.9 Programming Manual</H1>
        <P>Revision 8 by Michael Sweet, Craig P. Earls,<br>Matthias Melcher, 
and Bill Spitzak<BR>
-       Copyright 1998-2007 by Bill Spitzak and others.</P>
+       Copyright 1998-2008 by Bill Spitzak and others.</P>
        </TD>
 </TR>
 <TR>

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