Author: engelsman
Date: 2009-06-27 09:22:27 -0700 (Sat, 27 Jun 2009)
New Revision: 6797
Log:
minor changes and typo corrections in migration_1_3.dox



Modified:
   branches/branch-1.3/documentation/src/migration_1_3.dox

Modified: branches/branch-1.3/documentation/src/migration_1_3.dox
===================================================================
--- branches/branch-1.3/documentation/src/migration_1_3.dox     2009-06-27 
15:19:04 UTC (rev 6796)
+++ branches/branch-1.3/documentation/src/migration_1_3.dox     2009-06-27 
16:22:27 UTC (rev 6797)
@@ -15,7 +15,7 @@
 
 Fl_Scroll::scroll_to(int x, int y) replaces Fl_Scroll::position(int x, int y).
 
-This change was needed, because Fl_Scroll::position(int,int) redefined
+This change was needed because Fl_Scroll::position(int,int) redefined
 Fl_Widget::position(int,int), but with a completely different function (moving
 the scrollbars instead of moving the widget).
 
@@ -24,27 +24,27 @@
 to position <b>the scrollbars</b> (not the widget itself).
 
 The compiler will not detect any errors, because your calls to 
-\b \e position(int x, int y) will be calling Fl_Widget::position(int x, int y).
+\b position(int x, int y) will be calling Fl_Widget::position(int x, int y).
 
 
-\section migration_1_3_unicode Unicode (utf-8)
+\section migration_1_3_unicode Unicode (UTF-8)
 
-FLTK 1.3 uses Unicode (utf-8) encoding internally. If you are only using
+FLTK 1.3 uses Unicode (UTF-8) encoding internally. If you are only using
 characters in the ASCII range (32-127), there is a high probability that
 you don't need to modify your code. However, if you use international
 characters (128-255), encoded as e.g. Windows codepage 1252, ISO-8859-1,
 ISO-8859-15 or any other encoding, then you will need to update your character
 string constants and widget input data accordingly.
 
+Please refer to the \ref unicode chapter for more details.
+
 \note It is important that, although your software uses only ASCII characters
 for input to FLTK widgets, the user may enter non-ASCII characters, and FLTK
 will return these characters with utf-8 encoding to your application, e.g.
 via Fl_Input::value(). You \b will need to re-encode them to \b your 
(non-utf-8)
 encoding, otherwise you might see or print garbage in your data.
 
-\link unicode For more information see here.\endlink
 
-
 \section migration_1_3_int_coords Widget Coordinate Representation
 
 FLTK 1.3 changed all Widget coordinate variables and methods, e.g.

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