Author: AlbrechtS Date: 2009-11-29 09:27:57 -0800 (Sun, 29 Nov 2009) New Revision: 6949 Log: Fixed some typos in examples.html.
Modified: branches/branch-1.1/documentation/examples.html Modified: branches/branch-1.1/documentation/examples.html =================================================================== --- branches/branch-1.1/documentation/examples.html 2009-11-29 17:26:26 UTC (rev 6948) +++ branches/branch-1.1/documentation/examples.html 2009-11-29 17:27:57 UTC (rev 6949) @@ -181,7 +181,7 @@ <tt>CubeView</tt> shows how to create a UI containing OpenGL with Fluid. <h3><a name="cursor">cursor</h3> -The <tt>cursor</tt> demo show all mouse cursor shapes that come standard +The <tt>cursor</tt> demo shows all mouse cursor shapes that come standard with FLTK. The <i>fgcolor</i> and <i>bgcolor</i> sliders work only on few systems (some version of Irix for example). @@ -195,7 +195,7 @@ tree can be changed by editing <tt>test/demo.menu</tt>. <h3><a name="doublebuffer">doublebuffer</h3> -The <tt>doublebuffer</tt> demo show the difference between a single +The <tt>doublebuffer</tt> demo shows the difference between a single buffered window, which may flicker during a slow redraw, and a double buffered window, which never flickers, but uses twice the amount of RAM. Some modern OS's double buffer all windows automatically @@ -210,7 +210,7 @@ syntax highlighting and dialog creation. <h3><a name="fast_slow">fast_slow</h3> -<tt>fast_slow</tt> shows how an application can use then <tt>when()</tt> +<tt>fast_slow</tt> shows how an application can use the <tt>when()</tt> setting to receive different kinds of callbacks. <h3><a name="file_chooser">file_chooser</h3> @@ -219,7 +219,7 @@ browser and a fast light implementation. <h3><a name="fonts">fonts</h3> -<tt>fonts</tt> show all available text fonts on the host system. +<tt>fonts</tt> shows all available text fonts on the host system. If your machine still has some pixmap based fonts, the supported sizes will be shown in bold face. Only the first 256 fonts will be listed. @@ -227,13 +227,13 @@ <h3><a name="forms">forms</h3> <tt>forms</tt> is an XForms program with very few changes. Search for "fltk" to find all changes necessary to port to fltk. -This demo show the different boxtypes. Note that some +This demo shows the different boxtypes. Note that some boxtypes are not appropriate for some objects. <h3><a name="fractals">fractals</h3> <tt>fractals</tt> shows how to mix OpenGL, Glut and FLTK code. FLTK supports a rather large subset of Glut, so that many Glut -application compile just fine. +applications compile just fine. <h3><a name="fullscreen">fullscreen</h3> This demo shows how to do many of the window manipulations that @@ -252,7 +252,7 @@ easily under FLTK. <h3><a name="hello">hello</h3> -<tt>hello</tt>: Hello, World. Need I say maore? Well, maybe. This +<tt>hello</tt>: Hello, World. Need I say more? Well, maybe. This tiny demo shows how little is needed to get a functioning application running with FLTK. Quite impressive, I'd say. @@ -298,7 +298,7 @@ <h3><a name="label">label</h3> Every FLTK widget can have a label attached to it. The <tt>label</tt> -demo shows alignment, clipping and wrapping of text labels. Labels +demo shows alignment, clipping, and wrapping of text labels. Labels can contain symbols at the start and end of the text, like <i>@FLTK</i> or <i>@circle uh-huh @square</i>. @@ -324,7 +324,7 @@ arbitrary sub menu depth, and global shortcuts. <h3><a name="message">message</h3> -<tt>message</tt> pops up a few of FLTK's standars message boxes. +<tt>message</tt> pops up a few of FLTK's standard message boxes. <h3><a name="minimum">minimum</h3> The <tt>minimum</tt> test program verifies that the update regions @@ -342,9 +342,9 @@ selected from the FLTK standard list of fonts. <h3><a name="overlay">overlay</h3> -The <tt>overlay</tt> test app show how easy an FLTK window can -be layered to display cursor and manipulator style elemnts. This -example derives a new class from <tt>Fl_Overly_WIndow</tt> and +The <tt>overlay</tt> test app shows how easy an FLTK window can +be layered to display cursor and manipulator style elements. This +example derives a new class from <tt>Fl_Overlay_WIndow</tt> and provides a new function to draw custom overlays. <h3><a name="pack">pack</h3> @@ -384,7 +384,7 @@ <h3><a name="scroll">scroll</h3> <tt>scroll</tt> shows how to scroll an area of widgets, one of -them beeing a slow custom drawing. <tt>Fl_Scroll</tt> uses +them being a slow custom drawing. <tt>Fl_Scroll</tt> uses clipping and smart window area copying to improve redraw speed. The buttons at the bottom of the window control decoration rendering and updates. @@ -397,7 +397,7 @@ <h3><a name="subwindow">subwindow</h3> The <tt>subwindow</tt> demo tests messaging and drawing between the main window and 'true' sub windows. A sub window is different -to a group by resetting the FLTK coordinate stystem to 0, 0 in the +to a group by resetting the FLTK coordinate system to 0, 0 in the top left corner. On Win32 and X11, subwindows have their own operating system specific handle. @@ -425,7 +425,7 @@ <h3><a name="threads">threads</h3> FLTK can be used in a multithreading environment. There are some limitations, mostly due to the underlying operating system. -<tt>threads</tt> show how to use <tt>Fl::lock()</tt>, +<tt>threads</tt> shows how to use <tt>Fl::lock()</tt>, <tt>Fl::unlock()</tt>, and <tt>Fl::awake()</tt> in secondary threads to keep FLTK happy. Although locking works on all platforms, this demo is not available on every machine. @@ -438,14 +438,14 @@ <h3><a name="tiled_image">tiled_image</h3> The <tt>tiled_image</tt> demo uses an image as the background for a window by repeating it over the full size of the widget. -Thw window is resizable and shows how the image gets repeated. +The window is resizable and shows how the image gets repeated. <h3><a name="valuators">valuators</h3> <tt>valuators</tt> shows all of FLTK's nifty widgets to change numeric values. <h3><a name="fluid">fluid</h3> -<tt>fuid</tt> is not only a big test program, but also a very +<tt>fluid</tt> is not only a big test program, but also a very useful visual UI designer. Many parts of <tt>fluid</tt> were created using <tt>fluid</tt>. _______________________________________________ fltk-commit mailing list [email protected] http://lists.easysw.com/mailman/listinfo/fltk-commit
