Author: ianmacarthur
Date: 2010-09-30 02:00:56 -0700 (Thu, 30 Sep 2010)
New Revision: 7707
Log:
Commit to fix handling of Fl_Preferences UUID values on 64-bit WinXX and *nix
systems.
Not tested as thoroughly as I would like - I don't have a 64-bit big-endian
system...
Modified:
branches/branch-1.3/src/Fl_Preferences.cxx
Modified: branches/branch-1.3/src/Fl_Preferences.cxx
===================================================================
--- branches/branch-1.3/src/Fl_Preferences.cxx 2010-09-27 14:57:53 UTC (rev
7706)
+++ branches/branch-1.3/src/Fl_Preferences.cxx 2010-09-30 09:00:56 UTC (rev
7707)
@@ -137,11 +137,17 @@
b[5] = (unsigned char)(r>>8);
b[6] = (unsigned char)(r>>16);
b[7] = (unsigned char)(r>>24);
- unsigned int a = (unsigned int)&t; // four more bytes
- b[8] = (unsigned char)a;
- b[9] = (unsigned char)(a>>8);
- b[10] = (unsigned char)(a>>16);
- b[11] = (unsigned char)(a>>24);
+ // Now we try to find 4 more "random" bytes. We extract the
+ // lower 4 bytes from the address of t - it is created on the
+ // stack so *might* be in a different place each time...
+ // This is now done via a union to make it compile OK on 64-bit systems.
+ union { void *pv; unsigned char a[sizeof(void*)]; } v;
+ v.pv = (void *)(&t);
+ // NOTE: This assume that all WinXX systems are little-endian
+ b[8] = v.a[0];
+ b[9] = v.a[1];
+ b[10] = v.a[2];
+ b[11] = v.a[3];
TCHAR name[MAX_COMPUTERNAME_LENGTH + 1]; // only used to make last four
bytes
DWORD nSize = MAX_COMPUTERNAME_LENGTH + 1;
// GetComputerName() does not depend on any extra libs, and returns
something
@@ -156,7 +162,9 @@
b[8], b[9], b[10], b[11], b[12], b[13], b[14], b[15]);
}
#else
-#warning Unix implementation incomplete!
+# if defined(__GNUC__)
+# warning Unix implementation of Fl_Preferences::newUUID() incomplete!
+# endif /*__GNUC__*/
// #include <uuid/uuid.h>
// void uuid_generate(uuid_t out);
unsigned char b[16];
@@ -175,6 +183,24 @@
b[9] = (unsigned char)(a>>8);
b[10] = (unsigned char)(a>>16);
b[11] = (unsigned char)(a>>24);
+ // Now we try to find 4 more "random" bytes. We extract the
+ // lower 4 bytes from the address of t - it is created on the
+ // stack so *might* be in a different place each time...
+ // This is now done via a union to make it compile OK on 64-bit systems.
+ union { void *pv; unsigned char a[sizeof(void*)]; } v;
+ v.pv = (void *)(&t);
+ // NOTE: May need to handle big- or little-endian systems here
+# if WORDS_BIGENDIAN
+ b[8] = v.a[sizeof(void*) - 1];
+ b[9] = v.a[sizeof(void*) - 2];
+ b[10] = v.a[sizeof(void*) - 3];
+ b[11] = v.a[sizeof(void*) - 4];
+# else /* data ordered for a little-endian system */
+ b[8] = v.a[0];
+ b[9] = v.a[1];
+ b[10] = v.a[2];
+ b[11] = v.a[3];
+# endif
char name[80]; // last four bytes
gethostname(name, 79);
memcpy(b+12, name, 4);
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