Author: matt
Date: 2011-05-22 06:16:31 -0700 (Sun, 22 May 2011)
New Revision: 8713
Log:
123: fixed links to boxtypes.

Modified:
   branches/branch-3.0/src/Fl_PNG_Image.cxx
   branches/branch-3.0/src/fl_boxtype.cxx
   branches/branch-3.0/src/fl_diamond_box.cxx
   branches/branch-3.0/src/fl_gtk.cxx
   branches/branch-3.0/src/fl_oval_box.cxx
   branches/branch-3.0/src/fl_plastic.cxx
   branches/branch-3.0/src/fl_rounded_box.cxx
   branches/branch-3.0/src/fl_shadow_box.cxx

Modified: branches/branch-3.0/src/Fl_PNG_Image.cxx
===================================================================
--- branches/branch-3.0/src/Fl_PNG_Image.cxx    2011-05-22 09:45:40 UTC (rev 
8712)
+++ branches/branch-3.0/src/Fl_PNG_Image.cxx    2011-05-22 13:16:31 UTC (rev 
8713)
@@ -85,7 +85,7 @@
 
   \param[in] filename  Name of PNG file to read
 */
-fltk3::PNGImage::fltk3::PNGImage (const char *filename): fltk3::RGBImage(0,0,0)
+fltk3::PNGImage::PNGImage (const char *filename): fltk3::RGBImage(0,0,0)
 {
   load_png_(filename, NULL, 0);
 }
@@ -102,7 +102,7 @@
  \param buffer   Pointer to the start of the PNG image in memory
  \param maxsize   Size in bytes of the memory buffer containing the PNG image
  */
-fltk3::PNGImage::fltk3::PNGImage (
+fltk3::PNGImage::PNGImage (
       const char *name_png, const unsigned char *buffer, int maxsize): 
fltk3::RGBImage(0,0,0)
 {
   load_png_(name_png, buffer, maxsize);

Modified: branches/branch-3.0/src/fl_boxtype.cxx
===================================================================
--- branches/branch-3.0/src/fl_boxtype.cxx      2011-05-22 09:45:40 UTC (rev 
8712)
+++ branches/branch-3.0/src/fl_boxtype.cxx      2011-05-22 13:16:31 UTC (rev 
8713)
@@ -250,68 +250,109 @@
 
 ////////////////////////////////////////////////////////////////
 
+void fl_diamond_down_box(int x,int y,int w,int h,fltk3::Color bgcolor);
+void fl_diamond_up_box(int x,int y,int w,int h,fltk3::Color bgcolor);
+void fl_shadow_frame(int x, int y, int w, int h, fltk3::Color c);
+void fl_shadow_box(int x, int y, int w, int h, fltk3::Color c);
+
+void fl_round_up_box(int x, int y, int w, int h, fltk3::Color bgcolor);
+void fl_round_down_box(int x, int y, int w, int h, fltk3::Color bgcolor);
+void fl_rflat_box(int x, int y, int w, int h, fltk3::Color c);
+void fl_rounded_frame(int x, int y, int w, int h, fltk3::Color c);
+void fl_rounded_box(int x, int y, int w, int h, fltk3::Color c);
+void fl_rshadow_box(int x, int y, int w, int h, fltk3::Color c);
+
+void fl_oval_shadow_box(int x, int y, int w, int h, fltk3::Color c);
+void fl_oval_box(int x, int y, int w, int h, fltk3::Color c);
+void fl_oval_frame(int x, int y, int w, int h, fltk3::Color c);
+void fl_oval_flat_box(int x, int y, int w, int h, fltk3::Color c);
+
+void fl_plastic_up_box(int x, int y, int w, int h, fltk3::Color c);
+void fl_plastic_down_box(int x, int y, int w, int h, fltk3::Color c);
+void fl_plastic_up_frame(int x, int y, int w, int h, fltk3::Color c);
+void fl_plastic_down_frame(int x, int y, int w, int h, fltk3::Color c);
+void fl_plastic_thin_up_box(int x, int y, int w, int h, fltk3::Color c);
+void fl_plastic_up_round(int x, int y, int w, int h, fltk3::Color c);
+void fl_plastic_down_round(int x, int y, int w, int h, fltk3::Color c);
+
+void fl_gtk_up_frame(int x, int y, int w, int h, fltk3::Color c);
+void fl_gtk_up_box(int x, int y, int w, int h, fltk3::Color c);
+void fl_gtk_down_frame(int x, int y, int w, int h, fltk3::Color c);
+void fl_gtk_down_box(int x, int y, int w, int h, fltk3::Color c);
+void fl_gtk_thin_up_frame(int x, int y, int w, int h, fltk3::Color c);
+void fl_gtk_thin_up_box(int x, int y, int w, int h, fltk3::Color c);
+void fl_gtk_thin_down_frame(int x, int y, int w, int h, fltk3::Color c);
+void fl_gtk_thin_down_box(int x, int y, int w, int h, fltk3::Color c);
+void fl_gtk_round_up_box(int x, int y, int w, int h, fltk3::Color c);
+void fl_gtk_round_down_box(int x, int y, int w, int h, fltk3::Color c);
+
 static struct {
   fltk3::BoxDrawF *f;
   uchar dx, dy, dw, dh;
   int set;
 } fl_box_table[256] = {
 // must match list in enumerations.h!!!
-  {fl_no_box,          0,0,0,0,1},             
-  {fltk3::rectf,               0,0,0,0,1}, // fltk3::FLAT_BOX
-  {fl_up_box,          D1,D1,D2,D2,1},
-  {fl_down_box,                D1,D1,D2,D2,1},
-  {fl_up_frame,                D1,D1,D2,D2,1},
-  {fl_down_frame,      D1,D1,D2,D2,1},
-  {fl_thin_up_box,     1,1,2,2,1},
-  {fl_thin_down_box,   1,1,2,2,1},
-  {fl_thin_up_frame,   1,1,2,2,1},
-  {fl_thin_down_frame, 1,1,2,2,1},
-  {fl_engraved_box,    2,2,4,4,1},
-  {fl_embossed_box,    2,2,4,4,1},
-  {fl_engraved_frame,  2,2,4,4,1},
-  {fl_embossed_frame,  2,2,4,4,1},
-  {fl_border_box,      1,1,2,2,1},
-  {fl_border_box,      1,1,5,5,0}, // _FL_SHADOW_BOX,
-  {fl_border_frame,    1,1,2,2,1},
-  {fl_border_frame,    1,1,5,5,0}, // _FL_SHADOW_FRAME,
-  {fl_border_box,      1,1,2,2,0}, // _FL_ROUNDED_BOX,
-  {fl_border_box,      1,1,2,2,0}, // _FL_RSHADOW_BOX,
-  {fl_border_frame,    1,1,2,2,0}, // _FL_ROUNDED_FRAME
-  {fltk3::rectf,               0,0,0,0,0}, // _FL_RFLAT_BOX,
-  {fl_up_box,          3,3,6,6,0}, // _FL_ROUND_UP_BOX
-  {fl_down_box,                3,3,6,6,0}, // _FL_ROUND_DOWN_BOX,
-  {fl_up_box,          0,0,0,0,0}, // _FL_DIAMOND_UP_BOX
-  {fl_down_box,                0,0,0,0,0}, // _FL_DIAMOND_DOWN_BOX
-  {fl_border_box,      1,1,2,2,0}, // _FL_OVAL_BOX,
-  {fl_border_box,      1,1,2,2,0}, // _FL_OVAL_SHADOW_BOX,
-  {fl_border_frame,    1,1,2,2,0}, // _FL_OVAL_FRAME
-  {fltk3::rectf,               0,0,0,0,0}, // _FL_OVAL_FLAT_BOX,
-  {fl_up_box,          4,4,8,8,0}, // _FL_PLASTIC_UP_BOX,
-  {fl_down_box,                2,2,4,4,0}, // _FL_PLASTIC_DOWN_BOX,
-  {fl_up_frame,                2,2,4,4,0}, // _FL_PLASTIC_UP_FRAME,
-  {fl_down_frame,      2,2,4,4,0}, // _FL_PLASTIC_DOWN_FRAME,
-  {fl_up_box,          2,2,4,4,0}, // _FL_PLASTIC_THIN_UP_BOX,
-  {fl_down_box,                2,2,4,4,0}, // _FL_PLASTIC_THIN_DOWN_BOX,
-  {fl_up_box,          2,2,4,4,0}, // _FL_PLASTIC_ROUND_UP_BOX,
-  {fl_down_box,                2,2,4,4,0}, // _FL_PLASTIC_ROUND_DOWN_BOX,
-  {fl_up_box,          2,2,4,4,0}, // _FL_GTK_UP_BOX,
-  {fl_down_box,                2,2,4,4,0}, // _FL_GTK_DOWN_BOX,
-  {fl_up_frame,                2,2,4,4,0}, // _FL_GTK_UP_FRAME,
-  {fl_down_frame,      2,2,4,4,0}, // _FL_GTK_DOWN_FRAME,
-  {fl_up_frame,                1,1,2,2,0}, // _FL_GTK_THIN_UP_FRAME,
-  {fl_down_frame,      1,1,2,2,0}, // _FL_GTK_THIN_DOWN_FRAME,
-  {fl_up_box,          1,1,2,2,0}, // _FL_GTK_THIN_ROUND_UP_BOX,
-  {fl_down_box,                1,1,2,2,0}, // _FL_GTK_THIN_ROUND_DOWN_BOX,
-  {fl_up_box,          2,2,4,4,0}, // _FL_GTK_ROUND_UP_BOX,
-  {fl_down_box,                2,2,4,4,0}, // _FL_GTK_ROUND_DOWN_BOX,
-  {fl_up_box,          3,3,6,6,0}, // FL_FREE_BOX+0
-  {fl_down_box,                3,3,6,6,0}, // FL_FREE_BOX+1
-  {fl_up_box,          3,3,6,6,0}, // FL_FREE_BOX+2
-  {fl_down_box,                3,3,6,6,0}, // FL_FREE_BOX+3
-  {fl_up_box,          3,3,6,6,0}, // FL_FREE_BOX+4
-  {fl_down_box,                3,3,6,6,0}, // FL_FREE_BOX+5
-  {fl_up_box,          3,3,6,6,0}, // FL_FREE_BOX+6
-  {fl_down_box,                3,3,6,6,0}, // FL_FREE_BOX+7
+  {fl_no_box,                   0,0,0,0,1},            
+  {fltk3::rectf,                0,0,0,0,1}, // fltk3::FLAT_BOX
+  {fl_up_box,                   D1,D1,D2,D2,1},
+  {fl_down_box,                 D1,D1,D2,D2,1},
+  {fl_up_frame,                 D1,D1,D2,D2,1},
+  {fl_down_frame,               D1,D1,D2,D2,1},
+  {fl_thin_up_box,              1,1,2,2,1},
+  {fl_thin_down_box,            1,1,2,2,1},
+  {fl_thin_up_frame,            1,1,2,2,1},
+  {fl_thin_down_frame,          1,1,2,2,1},
+  {fl_engraved_box,             2,2,4,4,1},
+  {fl_embossed_box,             2,2,4,4,1},
+  {fl_engraved_frame,           2,2,4,4,1},
+  {fl_embossed_frame,           2,2,4,4,1},
+  {fl_border_box,               1,1,2,2,1},
+  {fl_shadow_box,               1,1,5,5,0}, // FL_SHADOW_BOX,
+  {fl_border_frame,             1,1,2,2,1},
+  {fl_shadow_frame,             1,1,5,5,0}, // FL_SHADOW_FRAME,
+  
+  {fl_rounded_box,              1,1,2,2,0}, // FL_ROUNDED_BOX,
+  {fl_rshadow_box,              1,1,2,2,0}, // FL_RSHADOW_BOX,
+  {fl_rounded_frame,            1,1,2,2,0}, // FL_ROUNDED_FRAME
+  {fl_rflat_box,               0,0,0,0,0}, // FL_RFLAT_BOX,
+  {fl_round_up_box,            3,3,6,6,0}, // FL_ROUND_UP_BOX
+  {fl_round_down_box,          3,3,6,6,0}, // FL_ROUND_DOWN_BOX,
+  {fl_diamond_up_box,          0,0,0,0,0}, // FL_DIAMOND_UP_BOX
+  {fl_diamond_down_box,                0,0,0,0,0}, // FL_DIAMOND_DOWN_BOX
+  
+  {fl_oval_box,                 1,1,2,2,0}, // FL_OVAL_BOX,
+  {fl_oval_shadow_box,          1,1,2,2,0}, // FL_OVAL_SHADOW_BOX,
+  {fl_oval_frame,               1,1,2,2,0}, // FL_OVAL_FRAME
+  {fl_oval_flat_box,           0,0,0,0,0}, // FL_OVAL_FLAT_BOX,
+  
+  {fl_plastic_up_box,          4,4,8,8,0}, // FL_PLASTIC_UP_BOX,
+  {fl_plastic_down_box,                2,2,4,4,0}, // FL_PLASTIC_DOWN_BOX,
+  {fl_plastic_up_frame,                2,2,4,4,0}, // FL_PLASTIC_UP_FRAME,
+  {fl_plastic_down_frame,      2,2,4,4,0}, // FL_PLASTIC_DOWN_FRAME,
+  {fl_plastic_thin_up_box,     2,2,4,4,0}, // FL_PLASTIC_THIN_UP_BOX,
+  {fl_plastic_down_box,                2,2,4,4,0}, // FL_PLASTIC_THIN_DOWN_BOX,
+  {fl_plastic_up_round,                2,2,4,4,0}, // FL_PLASTIC_ROUND_UP_BOX,
+  {fl_plastic_down_round,      2,2,4,4,0}, // FL_PLASTIC_ROUND_DOWN_BOX,
+  
+  {fl_gtk_up_box,              2,2,4,4,0}, // FL_GTK_UP_BOX,
+  {fl_gtk_down_box,            2,2,4,4,0}, // FL_GTK_DOWN_BOX,
+  {fl_gtk_up_frame,            2,2,4,4,0}, // FL_GTK_UP_FRAME,
+  {fl_gtk_down_frame,           2,2,4,4,0}, // FL_GTK_DOWN_FRAME,
+  {fl_gtk_thin_up_box,         1,1,2,2,0}, // FL_GTK_THIN_ROUND_UP_BOX,
+  {fl_gtk_thin_down_box,       1,1,2,2,0}, // FL_GTK_THIN_ROUND_DOWN_BOX,
+  {fl_gtk_thin_up_frame,       1,1,2,2,0}, // FL_GTK_THIN_UP_FRAME,
+  {fl_gtk_thin_down_frame,     1,1,2,2,0}, // FL_GTK_THIN_DOWN_FRAME,
+  {fl_gtk_round_up_box,                2,2,4,4,0}, // FL_GTK_ROUND_UP_BOX,
+  {fl_gtk_round_down_box,      2,2,4,4,0}, // FL_GTK_ROUND_DOWN_BOX,
+  
+  {fl_up_box,                   3,3,6,6,0}, // FL_FREE_BOX+0
+  {fl_down_box,                 3,3,6,6,0}, // FL_FREE_BOX+1
+  {fl_up_box,                   3,3,6,6,0}, // FL_FREE_BOX+2
+  {fl_down_box,                 3,3,6,6,0}, // FL_FREE_BOX+3
+  {fl_up_box,                   3,3,6,6,0}, // FL_FREE_BOX+4
+  {fl_down_box,                 3,3,6,6,0}, // FL_FREE_BOX+5
+  {fl_up_box,                   3,3,6,6,0}, // FL_FREE_BOX+6
+  {fl_down_box,                 3,3,6,6,0}, // FL_FREE_BOX+7
 };
 
 /**

Modified: branches/branch-3.0/src/fl_diamond_box.cxx
===================================================================
--- branches/branch-3.0/src/fl_diamond_box.cxx  2011-05-22 09:45:40 UTC (rev 
8712)
+++ branches/branch-3.0/src/fl_diamond_box.cxx  2011-05-22 13:16:31 UTC (rev 
8713)
@@ -38,7 +38,7 @@
   extern uchar* gray_ramp();
 }
 
-static void fl_diamond_up_box(int x,int y,int w,int h,fltk3::Color bgcolor) {
+void fl_diamond_up_box(int x,int y,int w,int h,fltk3::Color bgcolor) {
   w &= -2;
   h &= -2;
   int x1 = x+w/2;
@@ -54,7 +54,7 @@
   fltk3::color(g['A']); fltk3::loop(x, y1, x1, y, x+w, y1, x1, y+h);
 }
 
-static void fl_diamond_down_box(int x,int y,int w,int h,fltk3::Color bgcolor) {
+void fl_diamond_down_box(int x,int y,int w,int h,fltk3::Color bgcolor) {
   w &= -2;
   h &= -2;
   int x1 = x+w/2;

Modified: branches/branch-3.0/src/fl_gtk.cxx
===================================================================
--- branches/branch-3.0/src/fl_gtk.cxx  2011-05-22 09:45:40 UTC (rev 8712)
+++ branches/branch-3.0/src/fl_gtk.cxx  2011-05-22 13:16:31 UTC (rev 8713)
@@ -44,7 +44,7 @@
 }
 
 
-static void gtk_up_frame(int x, int y, int w, int h, fltk3::Color c) {
+void fl_gtk_up_frame(int x, int y, int w, int h, fltk3::Color c) {
   gtk_color(fltk3::color_average(fltk3::WHITE, c, 0.5));
   fltk3::xyline(x + 2, y + 1, x + w - 3);
   fltk3::yxline(x + 1, y + 2, y + h - 3);
@@ -63,8 +63,8 @@
 }
 
 
-static void gtk_up_box(int x, int y, int w, int h, fltk3::Color c) {
-  gtk_up_frame(x, y, w, h, c);
+void fl_gtk_up_box(int x, int y, int w, int h, fltk3::Color c) {
+  fl_gtk_up_frame(x, y, w, h, c);
 
   gtk_color(fltk3::color_average(fltk3::WHITE, c, 0.4f));
   fltk3::xyline(x + 2, y + 2, x + w - 3);
@@ -84,7 +84,7 @@
 }
 
 
-static void gtk_down_frame(int x, int y, int w, int h, fltk3::Color c) {
+void fl_gtk_down_frame(int x, int y, int w, int h, fltk3::Color c) {
   gtk_color(fltk3::color_average(fltk3::BLACK, c, 0.5));
   fltk3::begin_loop();
     fltk3::vertex(x, y + 2);
@@ -106,8 +106,8 @@
 }
 
 
-static void gtk_down_box(int x, int y, int w, int h, fltk3::Color c) {
-  gtk_down_frame(x, y, w, h, c);
+void fl_gtk_down_box(int x, int y, int w, int h, fltk3::Color c) {
+  fl_gtk_down_frame(x, y, w, h, c);
 
   gtk_color(c);
   fltk3::rectf(x + 3, y + 3, w - 5, h - 4);
@@ -115,7 +115,7 @@
 }
 
 
-static void gtk_thin_up_frame(int x, int y, int w, int h, fltk3::Color c) {
+void fl_gtk_thin_up_frame(int x, int y, int w, int h, fltk3::Color c) {
   gtk_color(fltk3::color_average(fltk3::WHITE, c, 0.6f));
   fltk3::xyline(x + 1, y, x + w - 2);
   fltk3::yxline(x, y + 1, y + h - 2);
@@ -126,8 +126,8 @@
 }
 
 
-static void gtk_thin_up_box(int x, int y, int w, int h, fltk3::Color c) {
-  gtk_thin_up_frame(x, y, w, h, c);
+void fl_gtk_thin_up_box(int x, int y, int w, int h, fltk3::Color c) {
+  fl_gtk_thin_up_frame(x, y, w, h, c);
 
   gtk_color(fltk3::color_average(fltk3::WHITE, c, 0.4f));
   fltk3::xyline(x + 1, y + 1, x + w - 2);
@@ -146,7 +146,7 @@
 }
 
 
-static void gtk_thin_down_frame(int x, int y, int w, int h, fltk3::Color c) {
+void fl_gtk_thin_down_frame(int x, int y, int w, int h, fltk3::Color c) {
   gtk_color(fltk3::color_average(fltk3::BLACK, c, 0.4f));
   fltk3::xyline(x + 1, y, x + w - 2);
   fltk3::yxline(x, y + 1, y + h - 2);
@@ -157,8 +157,8 @@
 }
 
 
-static void gtk_thin_down_box(int x, int y, int w, int h, fltk3::Color c) {
-  gtk_thin_down_frame(x, y, w, h, c);
+void fl_gtk_thin_down_box(int x, int y, int w, int h, fltk3::Color c) {
+  fl_gtk_thin_down_frame(x, y, w, h, c);
 
   gtk_color(c);
   fltk3::rectf(x + 1, y + 1, w - 2, h - 2);
@@ -212,7 +212,7 @@
   }
 }
 
-void gtk_round_up_box(int x, int y, int w, int h, fltk3::Color c) {
+void fl_gtk_round_up_box(int x, int y, int w, int h, fltk3::Color c) {
   fltk3::color(c);
   draw(FILL,       x,   y, w,   h, 2);
 
@@ -243,7 +243,7 @@
   draw(CLOSED,     x,   y, w,   h, 0);
 }
 
-void gtk_round_down_box(int x, int y, int w, int h, fltk3::Color c) {
+void fl_gtk_round_down_box(int x, int y, int w, int h, fltk3::Color c) {
   fltk3::color(c);
   draw(FILL,       x,   y, w,   h, 2);
 
@@ -260,7 +260,7 @@
 
 #else
 
-static void gtk_round_up_box(int x, int y, int w, int h, fltk3::Color c) {
+void fl_gtk_round_up_box(int x, int y, int w, int h, fltk3::Color c) {
   gtk_color(c);
   fltk3::pie(x, y, w, h, 0.0, 360.0);
   gtk_color(fltk3::color_average(fltk3::WHITE, c, 0.5f));
@@ -272,7 +272,7 @@
 }
 
 
-static void gtk_round_down_box(int x, int y, int w, int h, fltk3::Color c) {
+void fl_gtk_round_down_box(int x, int y, int w, int h, fltk3::Color c) {
   gtk_color(c);
   fltk3::pie(x, y, w, h, 0.0, 360.0);
   gtk_color(fltk3::color_average(fltk3::BLACK, c, 0.2));

Modified: branches/branch-3.0/src/fl_oval_box.cxx
===================================================================
--- branches/branch-3.0/src/fl_oval_box.cxx     2011-05-22 09:45:40 UTC (rev 
8712)
+++ branches/branch-3.0/src/fl_oval_box.cxx     2011-05-22 13:16:31 UTC (rev 
8713)
@@ -32,22 +32,22 @@
 #include <fltk3/run.h>
 #include <fltk3/draw.h>
 
-static void fl_oval_flat_box(int x, int y, int w, int h, fltk3::Color c) {
+void fl_oval_flat_box(int x, int y, int w, int h, fltk3::Color c) {
   fltk3::color(c);
   fltk3::pie(x, y, w, h, 0, 360);
 }
 
-static void fl_oval_frame(int x, int y, int w, int h, fltk3::Color c) {
+void fl_oval_frame(int x, int y, int w, int h, fltk3::Color c) {
   fltk3::color(c);
   fltk3::arc(x, y, w, h, 0, 360);
 }
 
-static void fl_oval_box(int x, int y, int w, int h, fltk3::Color c) {
+void fl_oval_box(int x, int y, int w, int h, fltk3::Color c) {
   fl_oval_flat_box(x,y,w,h,c);
   fl_oval_frame(x,y,w,h,fltk3::BLACK);
 }
 
-static void fl_oval_shadow_box(int x, int y, int w, int h, fltk3::Color c) {
+void fl_oval_shadow_box(int x, int y, int w, int h, fltk3::Color c) {
   fl_oval_flat_box(x+3,y+3,w,h,fltk3::DARK3);
   fl_oval_box(x,y,w,h,c);
 }

Modified: branches/branch-3.0/src/fl_plastic.cxx
===================================================================
--- branches/branch-3.0/src/fl_plastic.cxx      2011-05-22 09:45:40 UTC (rev 
8712)
+++ branches/branch-3.0/src/fl_plastic.cxx      2011-05-22 13:16:31 UTC (rev 
8713)
@@ -282,7 +282,7 @@
 }
 
 
-static void up_frame(int x, int y, int w, int h, fltk3::Color c) {
+void fl_plastic_up_frame(int x, int y, int w, int h, fltk3::Color c) {
   frame_rect(x, y, w, h - 1, "KLDIIJLM", c);
 }
 
@@ -304,7 +304,7 @@
 }
 
 
-static void thin_up_box(int x, int y, int w, int h, fltk3::Color c) {
+void fl_plastic_thin_up_box(int x, int y, int w, int h, fltk3::Color c) {
 #ifdef USE_OLD_PLASTIC_BOX
   shade_rect(x + 2, y + 2, w - 4, h - 5, "RVQNOPQRSTUVWVQ", c);
   up_frame(x, y, w, h, c);
@@ -319,7 +319,7 @@
 }
 
 
-static void up_box(int x, int y, int w, int h, fltk3::Color c) {
+void fl_plastic_up_box(int x, int y, int w, int h, fltk3::Color c) {
 #ifdef USE_OLD_PLASTIC_BOX
   shade_rect(x + 2, y + 2, w - 4, h - 5, "RVQNOPQRSTUVWVQ", c);
   up_frame(x, y, w, h, c);
@@ -328,27 +328,27 @@
     shade_rect(x + 1, y + 1, w - 2, h - 3, "RVQNOPQRSTUVWVQ", c);
     frame_rect(x, y, w, h - 1, "IJLM", c);
   } else {
-    thin_up_box(x, y, w, h, c);
+    fl_plastic_thin_up_box(x, y, w, h, c);
   }
 #endif // USE_OLD_PLASTIC_BOX
 }
 
 
-static void up_round(int x, int y, int w, int h, fltk3::Color c) {
+void fl_plastic_up_round(int x, int y, int w, int h, fltk3::Color c) {
   shade_round(x, y, w, h, "RVQNOPQRSTUVWVQ", c);
   frame_round(x, y, w, h, "IJLM", c);
 }
 
 
-static void down_frame(int x, int y, int w, int h, fltk3::Color c) {
+void fl_plastic_down_frame(int x, int y, int w, int h, fltk3::Color c) {
   frame_rect(x, y, w, h - 1, "LLLLTTRR", c);
 }
 
 
-static void down_box(int x, int y, int w, int h, fltk3::Color c) {
+void fl_plastic_down_box(int x, int y, int w, int h, fltk3::Color c) {
   if (w > 6 && h > 6) {
     shade_rect(x + 2, y + 2, w - 4, h - 5, "STUVWWWVT", c);
-    down_frame(x, y, w, h, c);
+    fl_plastic_down_frame(x, y, w, h, c);
   }
   else {
     narrow_thin_box(x, y, w, h, c);
@@ -356,7 +356,7 @@
 }
 
 
-static void down_round(int x, int y, int w, int h, fltk3::Color c) {
+void fl_plastic_down_round(int x, int y, int w, int h, fltk3::Color c) {
   shade_round(x, y, w, h, "STUVWWWVT", c);
   frame_round(x, y, w, h, "IJLM", c);
 }

Modified: branches/branch-3.0/src/fl_rounded_box.cxx
===================================================================
--- branches/branch-3.0/src/fl_rounded_box.cxx  2011-05-22 09:45:40 UTC (rev 
8712)
+++ branches/branch-3.0/src/fl_rounded_box.cxx  2011-05-22 13:16:31 UTC (rev 
8713)
@@ -54,20 +54,20 @@
   if (fill) fltk3::end_polygon(); else fltk3::end_loop();
 }
 
-static void fl_rflat_box(int x, int y, int w, int h, fltk3::Color c) {
+void fl_rflat_box(int x, int y, int w, int h, fltk3::Color c) {
   fltk3::color(c); rbox(1, x, y, w, h); rbox(0, x, y, w, h);
 }
 
-static void fl_rounded_frame(int x, int y, int w, int h, fltk3::Color c) {
+void fl_rounded_frame(int x, int y, int w, int h, fltk3::Color c) {
   fltk3::color(c); rbox(0, x, y, w, h);
 }
 
-static void fl_rounded_box(int x, int y, int w, int h, fltk3::Color c) {
+void fl_rounded_box(int x, int y, int w, int h, fltk3::Color c) {
   fltk3::color(c); rbox(1, x, y, w, h);
   fltk3::color(fltk3::BLACK); rbox(0, x, y, w, h);
 }
 
-static void fl_rshadow_box(int x, int y, int w, int h, fltk3::Color c) {
+void fl_rshadow_box(int x, int y, int w, int h, fltk3::Color c) {
   // draw shadow:
   fltk3::color(fltk3::DARK3);
   rbox(1, x+BW, y+BW, w, h);

Modified: branches/branch-3.0/src/fl_shadow_box.cxx
===================================================================
--- branches/branch-3.0/src/fl_shadow_box.cxx   2011-05-22 09:45:40 UTC (rev 
8712)
+++ branches/branch-3.0/src/fl_shadow_box.cxx   2011-05-22 13:16:31 UTC (rev 
8713)
@@ -30,7 +30,7 @@
 
 #define BW 3
 
-static void fl_shadow_frame(int x, int y, int w, int h, fltk3::Color c) {
+void fl_shadow_frame(int x, int y, int w, int h, fltk3::Color c) {
   fltk3::color(fltk3::DARK3);
   fltk3::rectf(x+BW, y+h-BW,  w - BW, BW);
   fltk3::rectf(x+w-BW,  y+BW, BW,  h - BW);
@@ -38,7 +38,7 @@
   fltk3::rect(x,y,w-BW,h-BW);
 }
 
-static void fl_shadow_box(int x, int y, int w, int h, fltk3::Color c) {
+void fl_shadow_box(int x, int y, int w, int h, fltk3::Color c) {
   fltk3::color(c);
   fltk3::rectf(x+1,y+1,w-2-BW,h-2-BW);
   fl_shadow_frame(x,y,w,h,fltk3::GRAY0);

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