Author: manolo
Date: 2011-06-02 01:06:09 -0700 (Thu, 02 Jun 2011)
New Revision: 8772
Log:
Fix STR #2656: removed compilation warnings.
Modified:
branches/branch-1.3/FL/fl_draw.H
Modified: branches/branch-1.3/FL/fl_draw.H
===================================================================
--- branches/branch-1.3/FL/fl_draw.H 2011-05-31 11:20:52 UTC (rev 8771)
+++ branches/branch-1.3/FL/fl_draw.H 2011-06-02 08:06:09 UTC (rev 8772)
@@ -135,18 +135,18 @@
inline int fl_clip_box(int x , int y, int w, int h, int& X, int& Y, int& W,
int& H)
{return fl_graphics_driver->clip_box(x,y,w,h,X,Y,W,H); }
/** Undoes any clobbering of clip done by your program */
-inline void fl_restore_clip() { fl_graphics_driver->restore_clip(); };
+inline void fl_restore_clip() { fl_graphics_driver->restore_clip(); }
/**
Replaces the top of the clipping stack with a clipping region of any shape.
Fl_Region is an operating system specific type.
\param[in] r clipping region
*/
-inline void fl_clip_region(Fl_Region r) { fl_graphics_driver->clip_region(r);
};
+inline void fl_clip_region(Fl_Region r) { fl_graphics_driver->clip_region(r); }
/**
Returns the current clipping region.
*/
-inline Fl_Region fl_clip_region() { return fl_graphics_driver->clip_region();
};
+inline Fl_Region fl_clip_region() { return fl_graphics_driver->clip_region(); }
// points:
@@ -332,31 +332,31 @@
Saves the current transformation matrix on the stack.
The maximum depth of the stack is 32.
*/
-inline void fl_push_matrix() { fl_graphics_driver->push_matrix(); };
+inline void fl_push_matrix() { fl_graphics_driver->push_matrix(); }
/**
Restores the current transformation matrix from the stack.
*/
-inline void fl_pop_matrix() { fl_graphics_driver->pop_matrix(); };
+inline void fl_pop_matrix() { fl_graphics_driver->pop_matrix(); }
/**
Concatenates scaling transformation onto the current one.
\param[in] x,y scale factors in x-direction and y-direction
*/
-inline void fl_scale(double x, double y) { fl_graphics_driver->scale(x, y); };
+inline void fl_scale(double x, double y) { fl_graphics_driver->scale(x, y); }
/**
Concatenates scaling transformation onto the current one.
\param[in] x scale factor in both x-direction and y-direction
*/
-inline void fl_scale(double x) { fl_graphics_driver->scale(x, x); };
+inline void fl_scale(double x) { fl_graphics_driver->scale(x, x); }
/**
Concatenates translation transformation onto the current one.
\param[in] x,y translation factor in x-direction and y-direction
*/
-inline void fl_translate(double x, double y) {
fl_graphics_driver->translate(x, y); };
+inline void fl_translate(double x, double y) {
fl_graphics_driver->translate(x, y); }
/**
Concatenates rotation transformation onto the current one.
\param[in] d - rotation angle, counter-clockwise in degrees (not radians)
*/
-inline void fl_rotate(double d) { fl_graphics_driver->rotate(d); };
+inline void fl_rotate(double d) { fl_graphics_driver->rotate(d); }
/**
Concatenates another transformation onto the current one.
@@ -364,7 +364,7 @@
<tt> X' = aX + cY + x </tt> and <tt> Y' = bX +dY + y </tt>
*/
inline void fl_mult_matrix(double a, double b, double c, double d, double
x,double y)
- { fl_graphics_driver->mult_matrix(a, b, c, d, x, y); };
+ { fl_graphics_driver->mult_matrix(a, b, c, d, x, y); }
/**
Starts drawing a list of points. Points are added to the list with fl_vertex()
*/
@@ -460,22 +460,22 @@
Transforms coordinate using the current transformation matrix.
\param[in] x,y coordinate
*/
-inline double fl_transform_x(double x, double y) {return
fl_graphics_driver->transform_x(x, y); };
+inline double fl_transform_x(double x, double y) {return
fl_graphics_driver->transform_x(x, y); }
/**
Transforms coordinate using the current transformation matrix.
\param[in] x,y coordinate
*/
-inline double fl_transform_y(double x, double y) {return
fl_graphics_driver->transform_y(x, y); };
+inline double fl_transform_y(double x, double y) {return
fl_graphics_driver->transform_y(x, y); }
/**
Transforms distance using current transformation matrix.
\param[in] x,y coordinate
*/
-inline double fl_transform_dx(double x, double y) {return
fl_graphics_driver->transform_dx(x, y); };
+inline double fl_transform_dx(double x, double y) {return
fl_graphics_driver->transform_dx(x, y); }
/**
Transforms distance using current transformation matrix.
\param[in] x,y coordinate
*/
-inline double fl_transform_dy(double x, double y) {return
fl_graphics_driver->transform_dy(x, y); };
+inline double fl_transform_dy(double x, double y) {return
fl_graphics_driver->transform_dy(x, y); }
/**
Adds coordinate pair to the vertex list without further transformations.
\param[in] xf,yf transformed coordinate
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