Author: matt
Date: 2011-06-04 14:51:31 -0700 (Sat, 04 Jun 2011)
New Revision: 8781
Log:
123: and some more. Chewing on the Fl_Menu_Item issue now.

Modified:
   branches/branch-3.0/FL/Fl_Input_.H
   branches/branch-3.0/FL/Fl_Input_Choice.H
   branches/branch-3.0/FL/Fl_Int_Input.H
   branches/branch-3.0/FL/Fl_Light_Button.H
   branches/branch-3.0/FL/Fl_Line_Dial.H
   branches/branch-3.0/FL/Fl_Menu.H
   branches/branch-3.0/FL/Fl_Menu_Item.H
   branches/branch-3.0/FL/Fl_Multiline_Input.H
   branches/branch-3.0/FL/Fl_Multiline_Output.H

Modified: branches/branch-3.0/FL/Fl_Input_.H
===================================================================
--- branches/branch-3.0/FL/Fl_Input_.H  2011-06-04 20:46:25 UTC (rev 8780)
+++ branches/branch-3.0/FL/Fl_Input_.H  2011-06-04 21:51:31 UTC (rev 8781)
@@ -2,7 +2,7 @@
 // "$Id$"
 //
 // Input base class header file for the Fast Light Tool Kit (FLTK).
-// FLTK 123 wrapper started
+// FLTK 123 wrapper finished
 //
 // Copyright 1998-2011 by Bill Spitzak and others.
 //
@@ -52,128 +52,235 @@
 protected:
 
   int word_start(int i) const {
-    return ((fltk3::Input_*)_p)->word_start();
+    return ((fltk3::Input_*)_p)->word_start(i);
   }
 
-  int word_end(int i) const;
+  int word_end(int i) const {
+    return ((fltk3::Input_*)_p)->word_end(i);
+  }
 
-  int line_start(int i) const;
+  int line_start(int i) const {
+    return ((fltk3::Input_*)_p)->line_start(i);
+  }
   
-  int line_end(int i) const;
+  int line_end(int i) const {
+    return ((fltk3::Input_*)_p)->line_end(i);
+  }
 
-  void drawtext(int, int, int, int);
+  void drawtext(int x, int y, int w, int h) {
+    ((fltk3::Input_*)_p)->drawtext(x, y, w, h);
+  }
 
-  int up_down_position(int, int keepmark=0);
+  int up_down_position(int a, int b=0) {
+    return ((fltk3::Input_*)_p)->up_down_position(a, b);
+  }
 
-  void handle_mouse(int, int, int, int, int keepmark=0);
+  void handle_mouse(int a, int b, int c, int d, int e=0) {
+    ((fltk3::Input_*)_p)->handle_mouse(a, b, c, d, e);
+  }
 
-  int handletext(int e, int, int, int, int);
+  int handletext(int a, int b, int c, int d, int e) {
+    return ((fltk3::Input_*)_p)->handletext(a, b, c, d, e);
+  }
 
-  void maybe_do_callback();
+  void maybe_do_callback() {
+    ((fltk3::Input_*)_p)->maybe_do_callback();
+  }
 
-  int xscroll() const {return xscroll_;}
+  int xscroll() const {
+    return ((fltk3::Input_*)_p)->xscroll();
+  }
 
-  int yscroll() const {return yscroll_;}
+  int yscroll() const {
+    return ((fltk3::Input_*)_p)->yscroll();
+  }
 
-  void yscroll(int y) { yscroll_ = y; damage(FL_DAMAGE_EXPOSE);}
+  void yscroll(int y) { 
+    ((fltk3::Input_*)_p)->yscroll(y);
+  }
 
-  int linesPerPage();
+  int linesPerPage() {
+    return ((fltk3::Input_*)_p)->linesPerPage();
+  }
 
 public:
 
-  void resize(int, int, int, int);
+  FLTK3_WRAPPER_VCALLS_OBJECT(Input_, resize(int x, int y, int w, int h), 
resize(x, y, w, h), Resize)
+  
+  Fl_Input_() { /* empty */ }
+  
+  Fl_Input_(int x, int y, int w, int h, const char *label = 0) {
+    _p = new fltk3::Input_(x, y, w, h, label);
+    _p->wrapper(this);
+  }
 
-  Fl_Input_(int, int, int, int, const char* = 0);
+  int value(const char *v) {
+    return ((fltk3::Input_*)_p)->value(v);
+  }
 
-  int value(const char*);
+  int value(const char *a, int b) {
+    return ((fltk3::Input_*)_p)->value(a, b);
+  }
 
-  int value(const char*, int);
+  int static_value(const char *a) {
+    return ((fltk3::Input_*)_p)->static_value(a);
+  }
 
-  int static_value(const char*);
+  int static_value(const char *a, int b) {
+    return ((fltk3::Input_*)_p)->static_value(a, b);
+  }
 
-  int static_value(const char*, int);
+  const char* value() const {
+    return ((fltk3::Input_*)_p)->value();
+  }
 
-  const char* value() const {return value_;}
+  Fl_Char index(int i) const {
+    return ((fltk3::Input_*)_p)->index(i);
+  }
 
-  Fl_Char index(int i) const;
+  int size() const {
+    return ((fltk3::Input_*)_p)->size();
+  }
 
-  int size() const {return size_;}
+  void size(int W, int H) { 
+    ((fltk3::Input_*)_p)->size(W, H); 
+  }
 
-  void size(int W, int H) { Fl_Widget::size(W, H); }
+  int maximum_size() const {
+    return ((fltk3::Input_*)_p)->maximum_size();
+  }
 
-  int maximum_size() const {return maximum_size_;}
+  void maximum_size(int m) {
+    ((fltk3::Input_*)_p)->maximum_size(m);
+  }
 
-  void maximum_size(int m) {maximum_size_ = m;}
+  int position() const {
+    return ((fltk3::Input_*)_p)->position();
+  }
 
-  int position() const {return position_;}
+  int mark() const {
+    return ((fltk3::Input_*)_p)->mark();
+  }
 
-  int mark() const {return mark_;}
+  int position(int p, int m) {
+    return ((fltk3::Input_*)_p)->position(p, m);
+  }
 
-  int position(int p, int m);
+  int position(int p) {
+    return ((fltk3::Input_*)_p)->position(p);
+  }
 
-  int position(int p) {return position(p, p);}
+  int mark(int m) {
+    return ((fltk3::Input_*)_p)->mark(m);
+  }
 
-  int mark(int m) {return position(position(), m);}
+  int replace(int a, int b, const char *c, int d=0) {
+    return ((fltk3::Input_*)_p)->replace(a, b, c, d);
+  }
 
-  int replace(int, int, const char*, int=0);
+  int cut() {
+    return ((fltk3::Input_*)_p)->cut();
+  }
 
-  int cut() {return replace(position(), mark(), 0);}
+  int cut(int n) {
+    return ((fltk3::Input_*)_p)->cut(n);
+  }
 
-  int cut(int n) {return replace(position(), position()+n, 0);}
+  int cut(int a, int b) {
+    return ((fltk3::Input_*)_p)->cut(a, b);
+  }
 
-  int cut(int a, int b) {return replace(a, b, 0);}
+  int insert(const char* t, int l=0) {
+    return ((fltk3::Input_*)_p)->insert(t, l);
+  }
 
-  int insert(const char* t, int l=0){return replace(position_, mark_, t, l);}
+  int copy(int clipboard) {
+    return ((fltk3::Input_*)_p)->copy(clipboard);
+  }
 
-  int copy(int clipboard);
+  int undo() {
+    return ((fltk3::Input_*)_p)->undo();
+  }
 
-  int undo();
+  int copy_cuts() {
+    return ((fltk3::Input_*)_p)->copy_cuts();
+  }
 
-  int copy_cuts();
+  int shortcut() const {
+    return ((fltk3::Input_*)_p)->shortcut();
+  }
 
-  int shortcut() const {return shortcut_;}
+  void shortcut(int s) {
+    ((fltk3::Input_*)_p)->shortcut(s);
+  }
 
-  void shortcut(int s) {shortcut_ = s;}
+  Fl_Font textfont() const { 
+    return fltk3::_3to1_font( ((fltk3::Input_*)_p)->textfont() ); 
+  }
+  
+  void textfont(Fl_Font font) { 
+    ((fltk3::Input_*)_p)->font( fltk3::_1to3_font(font) );
+  }
+  
+  Fl_Fontsize textsize() const { 
+    return fltk3::_3to1_fontsize( ((fltk3::Input_*)_p)->textsize() );
+  }
+  
+  void textsize(Fl_Fontsize size) {
+    ((fltk3::Input_*)_p)->textsize( fltk3::_1to3_fontsize(size); )
+  }
+  
+  Fl_Color textcolor() const { 
+    return fltk3::_3to1_color( ((fltk3::Input_*)_p)->textcolor() );
+  }
+  
+  void textcolor(Fl_Color col) { 
+    ((fltk3::Input_*)_p)->textcolor( fltk3::_1to3_color(col) );
+  }
 
-  Fl_Font textfont() const {return textfont_;}
+  Fl_Color cursor_color() const {
+    return fltk3::_3to1_color( ((fltk3::Input_*)_p)->cursor_color() );
+  }
 
-  void textfont(Fl_Font s) {textfont_ = s;}
+  void cursor_color(Fl_Color n) {
+    ((fltk3::Input_*)_p)->cursor_color( fltk3::_1to3_color(n) );
+  }
 
-  Fl_Fontsize textsize() const {return textsize_;}
+  int input_type() const {
+    return ((fltk3::Input_*)_p)->input_type();
+  }
 
-  void textsize(Fl_Fontsize s) {textsize_ = s;}
+  void input_type(int t) { 
+    ((fltk3::Input_*)_p)->input_type(t);
+  }
 
-  Fl_Color textcolor() const {return textcolor_;}
+  int readonly() const { 
+    return ((fltk3::Input_*)_p)->readonly();
+  }
 
-  void textcolor(Fl_Color n) {textcolor_ = n;}
+  void readonly(int b) { 
+    ((fltk3::Input_*)_p)->readonly(b);
+  }
 
-  Fl_Color cursor_color() const {return cursor_color_;}
+  int wrap() const { 
+    return ((fltk3::Input_*)_p)->wrap();
+  }
 
-  void cursor_color(Fl_Color n) {cursor_color_ = n;}
+  void wrap(int b) { 
+    ((fltk3::Input_*)_p)->wrap(b);
+  }
 
-  int input_type() const {return type() & FL_INPUT_TYPE; }
-
-  void input_type(int t) { type((uchar)(t | readonly())); }
-
-  int readonly() const { return type() & FL_INPUT_READONLY; }
-
-  void readonly(int b) { if (b) type((uchar)(type() | FL_INPUT_READONLY));
-                         else type((uchar)(type() & ~FL_INPUT_READONLY)); }
-
-  int wrap() const { return type() & FL_INPUT_WRAP; }
-
-  void wrap(int b) { if (b) type((uchar)(type() | FL_INPUT_WRAP));
-                         else type((uchar)(type() & ~FL_INPUT_WRAP)); }
-
   void tab_nav(int val) {
-    tab_nav_ = val;
+    ((fltk3::Input_*)_p)->tab_nav(val);
   }
 
   int tab_nav() const {
-    return tab_nav_;
+    return ((fltk3::Input_*)_p)->tab_nav();
   }
+  
 };
 
+
 #endif 
 
 //

Modified: branches/branch-3.0/FL/Fl_Input_Choice.H
===================================================================
--- branches/branch-3.0/FL/Fl_Input_Choice.H    2011-06-04 20:46:25 UTC (rev 
8780)
+++ branches/branch-3.0/FL/Fl_Input_Choice.H    2011-06-04 21:51:31 UTC (rev 
8781)
@@ -1,4 +1,3 @@
-#error header has not been ported to 3.0 yet
 //
 // "$Id$"
 //
@@ -7,8 +6,10 @@
 //           |              || __ |
 //           | input area   || \/ |
 //           |______________||____|
+// FLTK 123 wrapper started
+//  - Fl_Menu_Item not wrapped yet
 //
-// Copyright 1998-2010 by Bill Spitzak and others.
+// Copyright 1998-2011 by Bill Spitzak and others.
 // Copyright 2004 by Greg Ercolano.
 //
 // This library is free software; you can redistribute it and/or
@@ -31,14 +32,10 @@
 //     http://www.fltk.org/str.php
 //
 
-/* \file
-   Fl_Input_Choice widget . */
-
-
-
 #ifndef Fl_Input_Choice_H
 #define Fl_Input_Choice_H
 
+#include <fltk3/InputChoice.h>
 #include <FL/Fl.H>
 #include <FL/Fl_Group.H>
 #include <FL/Fl_Input.H>
@@ -46,174 +43,97 @@
 #include <FL/fl_draw.H>
 #include <string.h>
 
-/**
-  A combination of the input widget and a menu button.
-  The user can either type into the input area, or use the
-  menu button chooser on the right, which loads the input area
-  with predefined text.  Normally it is drawn with an inset box 
-  and a white background. 
-  <P>
-  The application can directly access both the input and menu
-  widgets directly, using the menubutton()
-  and input() accessor methods.
-*/
+
 class FL_EXPORT Fl_Input_Choice : public Fl_Group {
-  // Private class to handle slightly 'special' behavior of menu button
-  class InputMenuButton : public Fl_Menu_Button {
-    void draw() {
-      draw_box(FL_UP_BOX, color());
-      fl_color(active_r() ? labelcolor() : fl_inactive(labelcolor()));
-      int xc = x()+w()/2, yc=y()+h()/2;
-      fl_polygon(xc-5,yc-3,xc+5,yc-3,xc,yc+3);
-      if (Fl::focus() == this) draw_focus();
-    }
-  public:
-    InputMenuButton(int x,int y,int w,int h,const char*l=0) : 
-       Fl_Menu_Button(x,y,w,h,l) { box(FL_UP_BOX); }
-  };
 
-  Fl_Input *inp_;
-  InputMenuButton *menu_;
+public:
 
-  static void menu_cb(Fl_Widget*, void *data) { 
-    Fl_Input_Choice *o=(Fl_Input_Choice *)data;
-    Fl_Widget_Tracker wp(o);
-    const Fl_Menu_Item *item = o->menubutton()->mvalue();
-    if (item && item->flags & (FL_SUBMENU|FL_SUBMENU_POINTER)) return; // 
ignore submenus
-    if (!strcmp(o->inp_->value(), o->menu_->text()))
-    {
-      o->Fl_Widget::clear_changed();
-      if (o->when() & FL_WHEN_NOT_CHANGED)
-       o->do_callback();
-    }
-    else
-    {
-      o->inp_->value(o->menu_->text());
-      o->inp_->set_changed();
-      o->Fl_Widget::set_changed();
-      if (o->when() & (FL_WHEN_CHANGED|FL_WHEN_RELEASE))
-       o->do_callback();
-    }
-    
-    if (wp.deleted()) return;
-
-    if (o->callback() != default_callback)
-    {
-      o->Fl_Widget::clear_changed();
-      o->inp_->clear_changed();
-    }
+  Fl_Input_Choice() { /* empty */ }
+  
+  Fl_Input_Choice (int x,int y,int w,int h,const char*l=0) {
+    _p = new fltk3::InputChoice(x, y, w, h, l);
+    _p->wrapper(this);
   }
 
-  static void inp_cb(Fl_Widget*, void *data) { 
-    Fl_Input_Choice *o=(Fl_Input_Choice *)data;
-    Fl_Widget_Tracker wp(o);
-    if (o->inp_->changed()) {
-      o->Fl_Widget::set_changed();
-      if (o->when() & (FL_WHEN_CHANGED|FL_WHEN_RELEASE))
-       o->do_callback();
-    } else {
-      o->Fl_Widget::clear_changed();
-      if (o->when() & FL_WHEN_NOT_CHANGED)
-       o->do_callback();
-    }
-    
-    if (wp.deleted()) return;
-
-    if (o->callback() != default_callback)
-      o->Fl_Widget::clear_changed();
+  void add(const char *s) {
+    ((fltk3::InputChoice*)_p)->add(s);
   }
-
-  // Custom resize behavior -- input stretches, menu button doesn't
-  inline int inp_x() { return(x() + Fl::box_dx(box())); }
-  inline int inp_y() { return(y() + Fl::box_dy(box())); }
-  inline int inp_w() { return(w() - Fl::box_dw(box()) - 20); }
-  inline int inp_h() { return(h() - Fl::box_dh(box())); }
-
-  inline int menu_x() { return(x() + w() - 20 - Fl::box_dx(box())); }
-  inline int menu_y() { return(y() + Fl::box_dy(box())); }
-  inline int menu_w() { return(20); }
-  inline int menu_h() { return(h() - Fl::box_dh(box())); }
-
-public:
-  /**
-    Creates a new Fl_Input_Choice widget using the given position, size,
-    and label string.
-  <P> Inherited destructor Destroys the widget and any value associated with 
it.
-  */
-  Fl_Input_Choice (int x,int y,int w,int h,const char*l=0) : 
Fl_Group(x,y,w,h,l) {
-    Fl_Group::box(FL_DOWN_BOX);
-    align(FL_ALIGN_LEFT);                              // default like Fl_Input
-    inp_ = new Fl_Input(inp_x(), inp_y(),
-                       inp_w(), inp_h());
-    inp_->callback(inp_cb, (void*)this);
-    inp_->box(FL_FLAT_BOX);            // cosmetic
-    inp_->when(FL_WHEN_CHANGED|FL_WHEN_NOT_CHANGED);
-    menu_ = new InputMenuButton(menu_x(), menu_y(),
-                               menu_w(), menu_h());
-    menu_->callback(menu_cb, (void*)this);
-    menu_->box(FL_FLAT_BOX);                           // cosmetic
-    end();
+  
+  int changed() const {
+    return ((fltk3::InputChoice*)_p)->changed();
   }
   
-  /** Adds an item to the menu.*/
-  void add(const char *s) { menu_->add(s);  }
-  int changed() const { return inp_->changed() | Fl_Widget::changed();}
-  void clear_changed() { 
-    inp_->clear_changed();
-    Fl_Widget::clear_changed();
+  void clear_changed() {
+    ((fltk3::InputChoice*)_p)->clear_changed();
   }
+  
   void set_changed() { 
-    inp_->set_changed();
-    // no need to call Fl_Widget::set_changed()
+    ((fltk3::InputChoice*)_p)->set_changed();
   }
-  /** Removes all items from the menu. */
-  void clear() { menu_->clear(); }
-  /** Gets the box type of the menu button */
-  Fl_Boxtype down_box() const { return (menu_->down_box()); }
-  /** Sets the box type of the menu button */
-  void down_box(Fl_Boxtype b) { menu_->down_box(b); }
-  /** Gets the Fl_Menu_Item array used for the menu. */
+
+  void clear() { 
+    ((fltk3::InputChoice*)_p)->clear();
+  }
+  
+  Fl_Boxtype down_box() const { 
+    return fltk3::_3to1_boxtype( ((fltk3::InputChoice*)_p)->down_box() );
+  }
+
+  // FIXME: 123
+  void down_box(Fl_Boxtype b) {
+    ((fltk3::InputChoice*)_p)->down_box( fltk3::_1to3_boxtype(b) );
+  }
+
+  // FIXME: 123
   const Fl_Menu_Item *menu() { return (menu_->menu()); }
-  /** Sets the Fl_Menu_Item array used for the menu. */
+  
+  // FIXME: 123
   void menu(const Fl_Menu_Item *m) { menu_->menu(m); }
-  void resize(int X, int Y, int W, int H) {
-    Fl_Group::resize(X,Y,W,H);
-    inp_->resize(inp_x(), inp_y(), inp_w(), inp_h());
-    menu_->resize(menu_x(), menu_y(), menu_w(), menu_h());
+  
+  FLTK3_WRAPPER_VCALLS_OBJECT(Widget, resize(int x, int y, int w, int h), 
resize(x, y, w, h), Resize)
+  
+  Fl_Font textfont() const { 
+    return fltk3::_3to1_font( ((fltk3::InputChoice*)_p)->textfont() ); 
   }
-  /** Gets the encapsulated input text color attributes */
-  Fl_Color textcolor() const { return (inp_->textcolor());}
-  /** Sets the encapsulated input text color attributes */
-  void textcolor(Fl_Color c) { inp_->textcolor(c);}
-  /** Gets the encapsulated input text font  attributes */
-  Fl_Font textfont() const { return (inp_->textfont());}
-  /** Sets the encapsulated input text font attributes */
-  void textfont(Fl_Font f) { inp_->textfont(f);}
-  /** Gets the encapsulated input size attributes */
-  Fl_Fontsize textsize() const { return (inp_->textsize()); }
-  /** Sets the encapsulated input size attributes */
-  void textsize(Fl_Fontsize s) { inp_->textsize(s); }
-  /** See void Fl_Input_Choice::value(const char *s)  */
-  const char* value() const { return (inp_->value()); }
-  /**
-    Sets or returns the input widget's current contents. The
-    second form sets the contents using the index into the menu
-    which you can set as an integer.  Setting the value effectively
-    'chooses' this menu item, and sets it as the new input text,
-    deleting the previous text.
-  */
-  void value(const char *val) { inp_->value(val); }
-  /**    See void Fl_Input_Choice::value(const char *s)  */
+  
+  void textfont(Fl_Font font) { 
+    ((fltk3::InputChoice*)_p)->font( fltk3::_1to3_font(font) );
+  }
+  
+  Fl_Fontsize textsize() const { 
+    return fltk3::_3to1_fontsize( ((fltk3::InputChoice*)_p)->textsize() );
+  }
+  
+  void textsize(Fl_Fontsize size) {
+    ((fltk3::InputChoice*)_p)->textsize( fltk3::_1to3_fontsize(size); )
+  }
+  
+  Fl_Color textcolor() const { 
+    return fltk3::_3to1_color( ((fltk3::InputChoice*)_p)->textcolor() );
+  }
+  
+  void textcolor(Fl_Color col) { 
+    ((fltk3::InputChoice*)_p)->textcolor( fltk3::_1to3_color(col) );
+  }
+  
+  const char* value() const { 
+    return ((fltk3::InputChoice*)_p)->value();
+  }
+  
+  void value(const char *val) { 
+    ((fltk3::InputChoice*)_p)->val();
+  }
+  
   void value(int val) {
-    menu_->value(val);
-    inp_->value(menu_->text(val));
+    ((fltk3::InputChoice*)_p)->value(val);
   }
-  /**    Returns a reference to the internal Fl_Menu_Button widget.  */
-  Fl_Menu_Button *menubutton() { return menu_; }
-  /**
-    Returns a reference to the internal Fl_Input widget.</p>
-  */
-  Fl_Input *input() { return inp_; }
+  
+  // FIXME: 123
+  Fl_Menu_Button *menubutton();
+  
+  // FIXME: 123
+  Fl_Input *input();
+  
 };
 
 #endif // !Fl_Input_Choice_H

Modified: branches/branch-3.0/FL/Fl_Int_Input.H
===================================================================
--- branches/branch-3.0/FL/Fl_Int_Input.H       2011-06-04 20:46:25 UTC (rev 
8780)
+++ branches/branch-3.0/FL/Fl_Int_Input.H       2011-06-04 21:51:31 UTC (rev 
8781)
@@ -1,10 +1,10 @@
-#error header has not been ported to 3.0 yet
 //
 // "$Id$"
 //
 // Integer input header file for the Fast Light Tool Kit (FLTK).
+// FLTK 123 wrapper finished
 //
-// Copyright 1998-2010 by Bill Spitzak and others.
+// Copyright 1998-2011 by Bill Spitzak and others.
 //
 // This library is free software; you can redistribute it and/or
 // modify it under the terms of the GNU Library General Public
@@ -26,29 +26,28 @@
 //     http://www.fltk.org/str.php
 //
 
-/* \file
-   Fl_Int_Input widget . */
 
 #ifndef Fl_Int_Input_H
 #define Fl_Int_Input_H
 
+#include <fltk3/IntInput.h>
 #include "Fl_Input.H"
 
-/**
-  The Fl_Int_Input class is a subclass of Fl_Input
-  that only allows the user to type decimal digits (or hex numbers of the form 
0xaef).
-*/
+
 class FL_EXPORT Fl_Int_Input : public Fl_Input {
+
 public:
-  /**
-    Creates a new Fl_Int_Input widget using the given position,
-    size, and label string. The default boxtype is FL_DOWN_BOX.
-    <P>Inherited destructor Destroys the widget and any value associated with 
it.
-  */
-  Fl_Int_Input(int X,int Y,int W,int H,const char *l = 0)
-      : Fl_Input(X,Y,W,H,l) {type(FL_INT_INPUT);}
+  
+  Fl_Int_Input() { /* empty */ }
+  
+  Fl_Int_Input(int X,int Y,int W,int H,const char *l = 0) {
+    _p = new fltk3::IntInput(X, Y, W, H, l);
+    _p->wrapper(this);
+  }
+
 };
 
+
 #endif
 
 //

Modified: branches/branch-3.0/FL/Fl_Light_Button.H
===================================================================
--- branches/branch-3.0/FL/Fl_Light_Button.H    2011-06-04 20:46:25 UTC (rev 
8780)
+++ branches/branch-3.0/FL/Fl_Light_Button.H    2011-06-04 21:51:31 UTC (rev 
8781)
@@ -2,8 +2,9 @@
 // "$Id$"
 //
 // Lighted button header file for the Fast Light Tool Kit (FLTK).
+// FLTK 123 wrapper finished
 //
-// Copyright 1998-2010 by Bill Spitzak and others.
+// Copyright 1998-2011 by Bill Spitzak and others.
 //
 // This library is free software; you can redistribute it and/or
 // modify it under the terms of the GNU Library General Public

Modified: branches/branch-3.0/FL/Fl_Line_Dial.H
===================================================================
--- branches/branch-3.0/FL/Fl_Line_Dial.H       2011-06-04 20:46:25 UTC (rev 
8780)
+++ branches/branch-3.0/FL/Fl_Line_Dial.H       2011-06-04 21:51:31 UTC (rev 
8781)
@@ -1,10 +1,10 @@
-#error header has not been ported to 3.0 yet
 //
 // "$Id$"
 //
 // Line dial header file for the Fast Light Tool Kit (FLTK).
+// FLTK 123 wrapper finished
 //
-// Copyright 1998-2010 by Bill Spitzak and others.
+// Copyright 1998-2011 by Bill Spitzak and others.
 //
 // This library is free software; you can redistribute it and/or
 // modify it under the terms of the GNU Library General Public
@@ -26,20 +26,28 @@
 //     http://www.fltk.org/str.php
 //
 
-/* \file
-   Fl_Line_Dial widget . */
 
 #ifndef Fl_Line_Dial_H
 #define Fl_Line_Dial_H
 
+#include <fltk3/LineDial.h>
 #include "Fl_Dial.H"
 
+
 class FL_EXPORT Fl_Line_Dial : public Fl_Dial {
+  
 public:
-    Fl_Line_Dial(int x,int y,int w,int h, const char *l = 0)
-       : Fl_Dial(x,y,w,h,l) {type(FL_LINE_DIAL);}
+  
+  Fl_Line_Dial() { /* empty */ }
+  
+  Fl_Line_Dial(int x,int y,int w,int h, const char *l = 0) {
+    _p = new fltk3::LineDial(x, y, w, h, l);
+    _p->wrapper(this);
+  }
+  
 };
 
+
 #endif
 
 //

Modified: branches/branch-3.0/FL/Fl_Menu.H
===================================================================
--- branches/branch-3.0/FL/Fl_Menu.H    2011-06-04 20:46:25 UTC (rev 8780)
+++ branches/branch-3.0/FL/Fl_Menu.H    2011-06-04 21:51:31 UTC (rev 8781)
@@ -1,8 +1,8 @@
-#error header has not been ported to 3.0 yet
 //
 // "$Id$"
 //
 // Old menu header file for the Fast Light Tool Kit (FLTK).
+// FLTK 123 wrapper finished
 //
 // Copyright 1998-2010 by Bill Spitzak and others.
 //

Modified: branches/branch-3.0/FL/Fl_Menu_Item.H
===================================================================
--- branches/branch-3.0/FL/Fl_Menu_Item.H       2011-06-04 20:46:25 UTC (rev 
8780)
+++ branches/branch-3.0/FL/Fl_Menu_Item.H       2011-06-04 21:51:31 UTC (rev 
8781)
@@ -1,10 +1,10 @@
-#error header has not been ported to 3.0 yet
 //
 // "$Id$"
 //
 // Menu item header file for the Fast Light Tool Kit (FLTK).
+// FLTK 123 wrapper started
 //
-// Copyright 1998-2010 by Bill Spitzak and others.
+// Copyright 1998-2011 by Bill Spitzak and others.
 //
 // This library is free software; you can redistribute it and/or
 // modify it under the terms of the GNU Library General Public
@@ -29,412 +29,170 @@
 #ifndef Fl_Menu_Item_H
 #define Fl_Menu_Item_H
 
-#  include "Fl_Widget.H"
-#  include "Fl_Image.H"
+#include <fltk3/MenuItem.h>
+#include "Fl_Widget.H"
+#include "Fl_Image.H"
 
-#  if defined(__APPLE__) && defined(check)
-#    undef check
-#  endif
+#if defined(__APPLE__) && defined(check)
+#undef check
+#endif
 
-enum { // values for flags:
-  FL_MENU_INACTIVE = 1,                ///< Deactivate menu item (gray out)
-  FL_MENU_TOGGLE= 2,           ///< Item is a checkbox toggle (shows checkbox 
for on/off state)
-  FL_MENU_VALUE = 4,           ///< The on/off state for checkbox/radio 
buttons (if set, state is 'on')
-  FL_MENU_RADIO = 8,           ///< Item is a radio button (one checkbox of 
many can be on)
-  FL_MENU_INVISIBLE = 0x10,    ///< Item will not show up (shortcut will work)
-  FL_SUBMENU_POINTER = 0x20,   ///< Indicates user_data() is a pointer to 
another menu array
-  FL_SUBMENU = 0x40,           ///< This item is a submenu to other items
-  FL_MENU_DIVIDER = 0x80,      ///< Creates divider line below this item. Also 
ends a group of radio buttons.
-  FL_MENU_HORIZONTAL = 0x100   ///< ??? -- reserved
+enum {
+  FL_MENU_INACTIVE = 1,
+  FL_MENU_TOGGLE= 2,
+  FL_MENU_VALUE = 4,
+  FL_MENU_RADIO = 8,
+  FL_MENU_INVISIBLE = 0x10,
+  FL_SUBMENU_POINTER = 0x20,
+  FL_SUBMENU = 0x40,
+  FL_MENU_DIVIDER = 0x80,
+  FL_MENU_HORIZONTAL = 0x100
 };
 
 extern FL_EXPORT Fl_Shortcut fl_old_shortcut(const char*);
 
 class Fl_Menu_;
 
-/**
-  The Fl_Menu_Item structure defines a single menu item that
-  is used by the Fl_Menu_ class.  
-  \code
-  struct Fl_Menu_Item {
-   const char*         text;     // label()
-   ulong               shortcut_;
-   Fl_Callback*                callback_;
-   void*               user_data_;
-   int                 flags;
-   uchar               labeltype_;
-   uchar               labelfont_;
-   uchar               labelsize_;
-   uchar               labelcolor_;
-  };
-  
-  enum { // values for flags:
-   FL_MENU_INACTIVE    = 1,      // Deactivate menu item (gray out)
-   FL_MENU_TOGGLE      = 2,      // Item is a checkbox toggle (shows checkbox 
for on/off state)
-   FL_MENU_VALUE       = 4,      // The on/off state for checkbox/radio 
buttons (if set, state is 'on')
-   FL_MENU_RADIO       = 8,      // Item is a radio button (one checkbox of 
many can be on)
-   FL_MENU_INVISIBLE   = 0x10,   // Item will not show up (shortcut will work)
-   FL_SUBMENU_POINTER  = 0x20,   // Indicates user_data() is a pointer to 
another menu array
-   FL_SUBMENU          = 0x40,   // This item is a submenu to other items
-   FL_MENU_DIVIDER     = 0x80,   // Creates divider line below this item. Also 
ends a group of radio buttons.
-   FL_MENU_HORIZONTAL  = 0x100   // ??? -- reserved
-  };
-  \endcode
-  Typically menu items are statically defined; for example:
-  \code
-  Fl_Menu_Item popup[] = {
-   {"&alpha",   FL_ALT+'a', the_cb, (void*)1},
-   {"&beta",    FL_ALT+'b', the_cb, (void*)2},
-   {"gamma",    FL_ALT+'c', the_cb, (void*)3, FL_MENU_DIVIDER},
-   {"&strange",  0,   strange_cb},
-   {"&charm",    0,   charm_cb},
-   {"&truth",    0,   truth_cb},
-   {"b&eauty",   0,   beauty_cb},
-   {"sub&menu",  0,   0, 0, FL_SUBMENU},
-   {"one"},
-   {"two"},
-   {"three"},
-   {0},
-   {"inactive", FL_ALT+'i', 0, 0, FL_MENU_INACTIVE|FL_MENU_DIVIDER},
-   {"invisible",FL_ALT+'i', 0, 0, FL_MENU_INVISIBLE},
-   {"check",    FL_ALT+'i', 0, 0, FL_MENU_TOGGLE|FL_MENU_VALUE},
-   {"box",      FL_ALT+'i', 0, 0, FL_MENU_TOGGLE},
-   {0}};
-  \endcode
-  produces:
 
-  \image html   menu.png
-  \image latex  menu.png "menu" width=10cm
-
-  A submenu title is identified by the bit FL_SUBMENU in the 
-  flags field, and ends with a label() that is NULL.
-  You can nest menus to any depth.  A pointer to the first item in the
-  submenu can be treated as an Fl_Menu array itself.  It is also
-  possible to make separate submenu arrays with FL_SUBMENU_POINTER flags.
-
-  You should use the method functions to access structure members and
-  not access them directly to avoid compatibility problems with future
-  releases of FLTK.
-*/
 struct FL_EXPORT Fl_Menu_Item {
-  const char *text;        ///< menu item text, returned by label()
-  int shortcut_;           ///< menu item shortcut
-  Fl_Callback *callback_;   ///< menu item callback
-  void *user_data_;        ///< menu item user_data for the menu's callback
-  int flags;               ///< menu item flags like FL_MENU_TOGGLE, 
FL_MENU_RADIO
-  uchar labeltype_;        ///< how the menu item text looks like
-  Fl_Font labelfont_;      ///< which font for this menu item text
-  Fl_Fontsize labelsize_;   ///< size of menu item text
-  Fl_Color labelcolor_;            ///< menu item text color
+  const char *text;
+  int shortcut_;
+  Fl_Callback *callback_;
+  void *user_data_;
+  int flags;
+  uchar labeltype_;
+  Fl_Font labelfont_;
+  Fl_Fontsize labelsize_;
+  Fl_Color labelcolor_;
 
-  // advance N items, skipping submenus:
   const Fl_Menu_Item *next(int=1) const;
 
-  /**
-    Advances a pointer by n items through a menu array, skipping
-    the contents of submenus and invisible items. There are two calls so
-    that you can advance through const and non-const data.
-  */
   Fl_Menu_Item *next(int i=1) {
     return (Fl_Menu_Item*)(((const Fl_Menu_Item*)this)->next(i));}
 
-  /** Returns the first menu item, same as next(0). */
   const Fl_Menu_Item *first() const { return next(0); }
 
-  /** Returns the first menu item, same as next(0). */
   Fl_Menu_Item *first() { return next(0); }
 
-  // methods on menu items:
-  /**
-    Returns the title of the item.
-    A NULL here indicates the end of the menu (or of a submenu).
-    A '&' in the item will print an underscore under the next letter,
-    and if the menu is popped up that letter will be a "shortcut" to pick
-    that item.  To get a real '&' put two in a row.
-  */
   const char* label() const {return text;}
 
-  /**    See const char* Fl_Menu_Item::label() const   */
   void label(const char* a) {text=a;}
 
-  /**    See const char* Fl_Menu_Item::label() const   */
   void label(Fl_Labeltype a,const char* b) {labeltype_ = a; text = b;}
 
-  /**
-    Returns the menu item's labeltype.
-    A labeltype identifies a routine that draws the label of the
-    widget.  This can be used for special effects such as emboss, or to use
-    the label() pointer as another form of data such as a bitmap.
-    The value FL_NORMAL_LABEL prints the label as text.
-  */
   Fl_Labeltype labeltype() const {return (Fl_Labeltype)labeltype_;}
 
-  /**
-    Sets the menu item's labeltype.
-    A labeltype identifies a routine that draws the label of the
-    widget.  This can be used for special effects such as emboss, or to use
-    the label() pointer as another form of data such as a bitmap.
-    The value FL_NORMAL_LABEL prints the label as text.
-  */
   void labeltype(Fl_Labeltype a) {labeltype_ = a;}
 
-  /**
-    Gets the menu item's label color.
-    This color is passed to the labeltype routine, and is typically the
-    color of the label text.  This defaults to FL_BLACK.  If this
-    color is not black fltk will \b not use overlay bitplanes to draw
-    the menu - this is so that images put in the menu draw correctly.
-  */
   Fl_Color labelcolor() const {return labelcolor_;}
 
-  /**
-    Sets the menu item's label color.
-    \see Fl_Color Fl_Menu_Item::labelcolor() const
-  */
   void labelcolor(Fl_Color a) {labelcolor_ = a;}
-  /**
-    Gets the menu item's label font.
-    Fonts are identified by small 8-bit indexes into a table. See the
-    enumeration list for predefined fonts. The default value is a
-    Helvetica font. The function Fl::set_font() can define new fonts.
-  */
+
   Fl_Font labelfont() const {return labelfont_;}
 
-  /**
-    Sets the menu item's label font.
-    Fonts are identified by small 8-bit indexes into a table. See the
-    enumeration list for predefined fonts. The default value is a
-    Helvetica font.  The function Fl::set_font() can define new fonts.
-  */
   void labelfont(Fl_Font a) {labelfont_ = a;}
 
-  /** Gets the label font pixel size/height. */
   Fl_Fontsize labelsize() const {return labelsize_;}
 
-  /** Sets the label font pixel size/height.*/
   void labelsize(Fl_Fontsize a) {labelsize_ = a;}
 
-  /**
-    Returns the callback function that is set for the menu item.
-    Each item has space for a callback function and an argument for that
-    function. Due to back compatibility, the Fl_Menu_Item itself
-    is not passed to the callback, instead you have to get it by calling
-    ((Fl_Menu_*)w)->mvalue() where w is the widget argument.
-  */
   Fl_Callback_p callback() const {return callback_;}
 
-  /**
-    Sets the menu item's callback function and userdata() argument.
-    \see Fl_Callback_p Fl_MenuItem::callback() const
-  */
   void callback(Fl_Callback* c, void* p) {callback_=c; user_data_=p;}
 
-  /**
-    Sets the menu item's callback function.
-    This method does not set the userdata() argument.
-    \see Fl_Callback_p Fl_MenuItem::callback() const
-   */
   void callback(Fl_Callback* c) {callback_=c;}
 
-  /**
-    Sets the menu item's callback function.
-    This method does not set the userdata() argument.
-    \see Fl_Callback_p Fl_MenuItem::callback() const
-   */
   void callback(Fl_Callback0*c) {callback_=(Fl_Callback*)c;}
 
-  /**
-    Sets the menu item's callback function and userdata() argument.
-    This method does not set the userdata() argument.
-    The argument \p is cast to void* and stored as the userdata()
-    for the menu item's callback function.
-    \see Fl_Callback_p Fl_MenuItem::callback() const
-   */
   void callback(Fl_Callback1*c, long p=0) {callback_=(Fl_Callback*)c; 
user_data_=(void*)p;}
 
-  /**
-    Gets the user_data() argument that is sent to the callback function.
-  */
   void* user_data() const {return user_data_;}
-  /**
-    Sets the user_data() argument that is sent to the callback function.
-  */
+
   void user_data(void* v) {user_data_ = v;}
-  /**
-    Gets the user_data() argument that is sent to the callback function.
-    For convenience you can also define the callback as taking a long
-    argument.  This method casts the stored userdata() argument to long
-    and returns it as a \e long value.
-  */
+
   long argument() const {return (long)(fl_intptr_t)user_data_;}
-  /**
-    Sets the user_data() argument that is sent to the callback function.
-    For convenience you can also define the callback as taking a long
-    argument.  This method casts the given argument \p v to void*
-    and stores it in the menu item's userdata() member.
-    This may not be portable to some machines.
-  */
+
   void argument(long v) {user_data_ = (void*)v;}
 
-  /** Gets what key combination shortcut will trigger the menu item. */
   int shortcut() const {return shortcut_;}
 
-  /**
-    Sets exactly what key combination will trigger the menu item.  The
-    value is a logical 'or' of a key and a set of shift flags, for instance 
-    FL_ALT+'a' or FL_ALT+FL_F+10 or just 'a'.  A value of
-    zero disables the shortcut.
-
-    The key can be any value returned by Fl::event_key(), but will usually 
-    be an ASCII letter. Use a lower-case letter unless you require the shift 
-    key to be held down.
-
-    The shift flags can be any set of values accepted by Fl::event_state().
-    If the bit is on that shift key must be pushed.  Meta, Alt, Ctrl, 
-    and Shift must be off if they are not in the shift flags (zero for the 
-    other bits indicates a "don't care" setting).
-  */
   void shortcut(int s) {shortcut_ = s;}
-  /**
-    Returns true if either FL_SUBMENU or FL_SUBMENU_POINTER
-    is on in the flags. FL_SUBMENU indicates an embedded submenu
-    that goes from the next item through the next one with a NULL
-    label(). FL_SUBMENU_POINTER indicates that user_data()
-    is a pointer to another menu array.
-  */
+
   int submenu() const {return flags&(FL_SUBMENU|FL_SUBMENU_POINTER);}
-  /**
-    Returns true if a checkbox will be drawn next to this item.
-    This is true if FL_MENU_TOGGLE or FL_MENU_RADIO is set in the flags.
-  */
+
   int checkbox() const {return flags&FL_MENU_TOGGLE;}
-  /**
-    Returns true if this item is a radio item.
-    When a radio button is selected all "adjacent" radio buttons are
-    turned off.  A set of radio items is delimited by an item that has
-    radio() false, or by an item with FL_MENU_DIVIDER turned on.
-  */
+
   int radio() const {return flags&FL_MENU_RADIO;}
-  /** Returns the current value of the check or radio item. */
+  
   int value() const {return flags&FL_MENU_VALUE;}
-  /**
-    Turns the check or radio item "on" for the menu item. Note that this
-    does not turn off any adjacent radio items like set_only() does.
-  */
+  
   void set() {flags |= FL_MENU_VALUE;}
 
-  /** Turns the check or radio item "off" for the menu item. */
   void clear() {flags &= ~FL_MENU_VALUE;}
 
   void setonly();
 
-  /** Gets the visibility of an item. */
   int visible() const {return !(flags&FL_MENU_INVISIBLE);}
 
-  /** Makes an item visible in the menu. */
   void show() {flags &= ~FL_MENU_INVISIBLE;}
 
-  /** Hides an item in the menu. */
   void hide() {flags |= FL_MENU_INVISIBLE;}
 
-  /** Gets whether or not the item can be picked. */
   int active() const {return !(flags&FL_MENU_INACTIVE);}
 
-  /** Allows a menu item to be picked. */
   void activate() {flags &= ~FL_MENU_INACTIVE;}
-  /**
-    Prevents a menu item from being picked. Note that this will also cause
-    the menu item to appear grayed-out.
-  */
+
   void deactivate() {flags |= FL_MENU_INACTIVE;}
-  /** Returns non 0 if FL_INACTIVE and FL_INVISIBLE are cleared, 0 otherwise. 
*/
+
   int activevisible() const {return !(flags & 
(FL_MENU_INACTIVE|FL_MENU_INVISIBLE));}
 
-  // compatibility for FLUID so it can set the image of a menu item...
-
-  /** compatibility api for FLUID, same as a->label(this) */
   void image(Fl_Image* a) {a->label(this);}
 
-  /** compatibility api for FLUID, same as a.label(this) */
   void image(Fl_Image& a) {a.label(this);}
 
-  // used by menubar:
   int measure(int* h, const Fl_Menu_*) const;
+
   void draw(int x, int y, int w, int h, const Fl_Menu_*, int t=0) const;
 
-  // popup menus without using an Fl_Menu_ widget:
   const Fl_Menu_Item* popup(
     int X, int Y,
     const char *title = 0,
     const Fl_Menu_Item* picked=0,
     const Fl_Menu_* = 0) const;
+  
   const Fl_Menu_Item* pulldown(
     int X, int Y, int W, int H,
     const Fl_Menu_Item* picked = 0,
     const Fl_Menu_* = 0,
     const Fl_Menu_Item* title = 0,
     int menubar=0) const;
+  
   const Fl_Menu_Item* test_shortcut() const;
+  
   const Fl_Menu_Item* find_shortcut(int *ip=0, const bool require_alt = false) 
const;
 
-  /**
-    Calls the Fl_Menu_Item item's callback, and provides the Fl_Widget 
argument.
-    The callback is called with the stored user_data() as its second argument.
-    You must first check that callback() is non-zero before calling this.
-  */
   void do_callback(Fl_Widget* o) const {callback_(o, user_data_);}
 
-  /**
-    Calls the Fl_Menu_Item item's callback, and provides the Fl_Widget 
argument.
-    This call overrides the callback's second argument with the given value \p 
arg.
-    You must first check that callback() is non-zero before calling this.
-  */
   void do_callback(Fl_Widget* o,void* arg) const {callback_(o, arg);}
 
-  /**
-    Calls the Fl_Menu_Item item's callback, and provides the Fl_Widget 
argument.
-    This call overrides the callback's second argument with the
-    given value \p arg. long \p arg is cast to void* when calling
-    the callback.
-    You must first check that callback() is non-zero before calling this.
-  */
   void do_callback(Fl_Widget* o,long arg) const {callback_(o, (void*)arg);}
 
-  // back-compatibility, do not use:
-
-  /** back compatibility only \deprecated. */
   int checked() const {return flags&FL_MENU_VALUE;}
 
-  /** back compatibility only \deprecated. */
   void check() {flags |= FL_MENU_VALUE;}
 
-  /** back compatibility only \deprecated. */
   void uncheck() {flags &= ~FL_MENU_VALUE;}
 
   int insert(int,const char*,int,Fl_Callback*,void* =0, int =0);
+
   int add(const char*, int shortcut, Fl_Callback*, void* =0, int = 0);
 
-  /** See int add(const char*, int shortcut, Fl_Callback*, void*, int) */
   int add(const char*a, const char* b, Fl_Callback* c,
          void* d = 0, int e = 0) {
     return add(a,fl_old_shortcut(b),c,d,e);}
 
   int size() const ;
-};
 
-typedef Fl_Menu_Item Fl_Menu; // back compatibility
-
-enum { // back-compatibility enum:
-  FL_PUP_NONE  = 0,
-  FL_PUP_GREY  = FL_MENU_INACTIVE,
-  FL_PUP_GRAY  = FL_MENU_INACTIVE,
-  FL_MENU_BOX  = FL_MENU_TOGGLE,
-  FL_PUP_BOX   = FL_MENU_TOGGLE,
-  FL_MENU_CHECK        = FL_MENU_VALUE,
-  FL_PUP_CHECK = FL_MENU_VALUE,
-  FL_PUP_RADIO = FL_MENU_RADIO,
-  FL_PUP_INVISIBLE = FL_MENU_INVISIBLE,
-  FL_PUP_SUBMENU = FL_SUBMENU_POINTER
 };
 
 #endif

Modified: branches/branch-3.0/FL/Fl_Multiline_Input.H
===================================================================
--- branches/branch-3.0/FL/Fl_Multiline_Input.H 2011-06-04 20:46:25 UTC (rev 
8780)
+++ branches/branch-3.0/FL/Fl_Multiline_Input.H 2011-06-04 21:51:31 UTC (rev 
8781)
@@ -1,10 +1,10 @@
-#error header has not been ported to 3.0 yet
 //
 // "$Id$"
 //
 // Multiline input header file for the Fast Light Tool Kit (FLTK).
+// FLTK 123 wrapper finished
 //
-// Copyright 1998-2010 by Bill Spitzak and others.
+// Copyright 1998-2011 by Bill Spitzak and others.
 //
 // This library is free software; you can redistribute it and/or
 // modify it under the terms of the GNU Library General Public
@@ -26,42 +26,24 @@
 //     http://www.fltk.org/str.php
 //
 
-/* \file
-   Fl_Multiline_Input widget . */
 
-
 #ifndef Fl_Multiline_Input_H
 #define Fl_Multiline_Input_H
 
+#include <fltk3/MultilineInput.h>
 #include "Fl_Input.H"
 
-/**
-  This input field displays '\n' characters as new lines rather than ^J,
-  and accepts the Return, Tab, and up and down arrow keys.  This is for
-  editing multiline text.
+class FL_EXPORT Fl_Multiline_Input : public Fl_Input {
 
-  This is far from the nirvana of text editors, and is probably only
-  good for small bits of text, 10 lines at most. Note that this widget
-  does not support scrollbars or per-character color control.
+public:
 
-  If you are presenting large amounts of text and need scrollbars
-  or full color control of characters, you probably want Fl_Text_Editor
-  instead.
+  Fl_Multiline_Input() { /* empty */ }
+  
+  Fl_Multiline_Input(int X,int Y,int W,int H,const char *l = 0) {
+    _p = new fltk3::MultilineInput(x, y, w, h, label);
+    _p->wrapper(this);
+  }
 
-  In FLTK 1.3.x, the default behavior of the 'Tab' key was changed
-  to support consistent focus navigation. To get the older FLTK 1.1.x
-  behavior, set Fl_Input_::tab_nav() to 0. Newer programs should consider using
-  Fl_Text_Editor.
-*/
-class FL_EXPORT Fl_Multiline_Input : public Fl_Input {
-public:
-  /**
-    Creates a new Fl_Multiline_Input widget using the given
-    position, size, and label string. The default boxtype is FL_DOWN_BOX.
-    <P>Inherited destructor destroys the widget and any value associated with 
it.
-  */
-  Fl_Multiline_Input(int X,int Y,int W,int H,const char *l = 0)
-    : Fl_Input(X,Y,W,H,l) {type(FL_MULTILINE_INPUT);}
 };
 
 #endif

Modified: branches/branch-3.0/FL/Fl_Multiline_Output.H
===================================================================
--- branches/branch-3.0/FL/Fl_Multiline_Output.H        2011-06-04 20:46:25 UTC 
(rev 8780)
+++ branches/branch-3.0/FL/Fl_Multiline_Output.H        2011-06-04 21:51:31 UTC 
(rev 8781)
@@ -1,10 +1,10 @@
-#error header has not been ported to 3.0 yet
 //
 // "$Id$"
 //
 // Multi line output header file for the Fast Light Tool Kit (FLTK).
+// FLTK 123 wrapper finished
 //
-// Copyright 1998-2010 by Bill Spitzak and others.
+// Copyright 1998-2011 by Bill Spitzak and others.
 //
 // This library is free software; you can redistribute it and/or
 // modify it under the terms of the GNU Library General Public
@@ -26,36 +26,24 @@
 //     http://www.fltk.org/str.php
 //
 
-/* \file
-   Fl_Multiline_Output widget . */
-
 #ifndef Fl_Multiline_Output_H
 #define Fl_Multiline_Output_H
 
+#include <fltk3/MultilineOutput.h>
 #include "Fl_Output.H"
 
-/**
-  This widget is a subclass of Fl_Output that displays multiple
-  lines of text. It also displays tab characters as whitespace to the
-  next column.
 
-  Note that this widget does not support scrollbars, or per-character
-  color control.
-
-  If you are presenting large amounts of read-only text 
-  and need scrollbars, or full color control of characters,
-  then use Fl_Text_Display. If you want to display HTML text,
-  use Fl_Help_View.
-*/
 class FL_EXPORT Fl_Multiline_Output : public Fl_Output {
+  
 public:
-  /**
-    Creates a new Fl_Multiline_Output widget using the given
-    position, size, and label string. The default boxtype is FL_DOWN_BOX
-    <P> Inherited destructor destroys the widget and any value associated with 
it.
-  */
-  Fl_Multiline_Output(int X,int Y,int W,int H,const char *l = 0)
-    : Fl_Output(X,Y,W,H,l) {type(FL_MULTILINE_OUTPUT);}
+
+  Fl_Multiline_Output() { /* emty */ }
+  
+  Fl_Multiline_Output(int X,int Y,int W,int H,const char *l = 0) {
+    _p = new fltk3::MultilineOutput(X, Y, W, H, l);
+    _p->wrapper(this);
+  }
+  
 };
 
 #endif

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