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[STR New]

Link: http://www.fltk.org/str.php?L1773
Version: 2.0-feature


The idea is to use the openGL 3d capabilities to create controls with true
depth in the Z direction and have the parallax change with the position of
the mouse cursor. The effect would be like looking at a control panel or
keyboard looking down at it and moving your head in the X and Y
directions. Notice the parallax on the keys. I'm not thinking to scroll
the window around just change the perspective point in the single point
perspective view.

   Is it feasible to extend FLTK in this way?

   If so, I would like to help develop this if possible. I have a CS
degree and some C++ experience mostly with data structures. I'm new to
FLTK. Most of my GUI app programming I've done in JAVA/SWING. I have very
little experience with 3D graphics engines.


Link: http://www.fltk.org/str.php?L1773
Version: 2.0-feature

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