> Hello All
>
> I am building a real time monitor on linux using GTK for the time but i am 
> considering switching to FLTK.
>
> This monitor uses two threads. One for receiving and decoding the data (from 
> hardware that gets connected to a serial port) and one for processing the 
> data. Processing also involves ploting some curves.
>
> In GTK, Multithreading is taken care of by GDK threads (When multiple threads 
> try to call the GTK routines), for the rest of my application i am using the 
> pthread library.
>
> So what i would like to ask is:
>
> 1. How is multithreading taken care of in FLTK 1.1.x? I mean what should i do 
> to ensure that calling a widget (or more than one) refresh function from 
> inside a thread will not result to a crash or freeze of my application.

Hi,
I don't know if it's still relevant for you but:
Regarding multithreading with FLTK 1.x, I elaborated a method for that some 
years ago. Check that at 
http://www.angelfire.com/linux/tzptech/fltk/fltk-mt.html

Good luck...

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