One more typo ;-)

[email protected] wrote:
> Author: matt
> Date: 2007-11-19 06:14:13 -0800 (Mon, 19 Nov 2007)
> New Revision: 5976
> Log:
> Fixed some typos ...

...

> Modified: branches/branch-1.1/documentation/examples.html
> ===================================================================
> --- branches/branch-1.1/documentation/examples.html   2007-11-16 06:51:32 UTC 
> (rev 5975)
> +++ branches/branch-1.1/documentation/examples.html   2007-11-19 14:14:13 UTC 
> (rev 5976)

...

  > @@ -235,18 +237,18 @@
>  
>  <h3><a name="fullscreen">fullscreen</h3>
>  This demo shows how to do many of the window manipulations that
> -are popular on SGI programs, even though X does not really like
> -them.  You can toggle the border on/off, change the visual to
> -switch between single/double buffer, and make the window take
> -over the screen. More information in the source code.
> +are popular for games.
> +You can toggle the border on/off, switch between single- 
> +and double-buffered rendering, and take over the entire
> +screen. More information in the source code.
>  
>  <h3><a name="gl_overlay">gl_overlay</h3>
>  <tt>gl_overlay</tt> shows OpenGL overlay plane rendering. If no
>  hardware overly plane is available, FLTK will simulate it

-----------^^^^^^^^

shouldn't this read "overlay" ?

Albrecht
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