> See the small print of "Using OpenGL in Normal FLTK Windows" in > http://www.fltk.org/documentation.php/doc-1.1/opengl.html#opengl
Ah OK: In the docs it actually says: - You cannot pass FL_DOUBLE to Fl::gl_visual(). - You cannot use Fl_Double_Window or Fl_Overlay_Window. So... I did not even know that was documented! Well, there you go, that seems like a Good Thing to me. The reason I knew this was a problem was that, at some point in the 1.1.x series, the parent window for (IIRC) the fractal demo *was* changed to a Fl_Double_Window, which caused it to behave aberrantly on some of my test systems... it was subsequently changed back. I did not want us to get into the same situation again, this time around. Cheers, -- Ian SELEX Sensors and Airborne Systems Limited Registered Office: Sigma House, Christopher Martin Road, Basildon, Essex SS14 3EL A company registered in England & Wales. Company no. 02426132 ******************************************************************** This email and any attachments are confidential to the intended recipient and may also be privileged. If you are not the intended recipient please delete it from your system and notify the sender. You should not copy it or use it for any purpose nor disclose or distribute its contents to any other person. ******************************************************************** _______________________________________________ fltk-dev mailing list [email protected] http://lists.easysw.com/mailman/listinfo/fltk-dev
