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[STR New] Link: http://www.fltk.org/str.php?L2221 Version: 1.3-feature - I have posted file branch-1.3-cocoa-complete.zip that completes the Cocoa port of FLTK 1.3 with an implementation of function gl_draw for text drawing in OpenGL windows. This also brings the benefit of allowing to draw any UTF character rather than just a set of 256 characters. The FLTK.xcodeproj can now be compiled in 32-bit mode (i386 or ppc) from SDK 10.3.9 and in 64-bit from SDK 10.5. I have also corrected a one-pixel offset that occurred in the scroll demo under Mac OS 10.6, and simplified a few things in the code. - The code can also be compiled in 64-bit without using Xcode by: make CC="gcc -arch x86_64" CXX="g++ -arch x86_64" - Matt, Ian: did you find time to try this Cocoa port? Link: http://www.fltk.org/str.php?L2221 Version: 1.3-feature _______________________________________________ fltk-dev mailing list [email protected] http://lists.easysw.com/mailman/listinfo/fltk-dev
