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[STR New]

Link: http://www.fltk.org/str.php?L2221
Version: 1.3-feature


- I have posted file branch-1.3-cocoa-complete.zip that completes the Cocoa
port of FLTK 1.3 with an implementation of function gl_draw for text
drawing in OpenGL windows. This also brings the benefit of allowing to
draw any UTF character rather than just a set of 256 characters. The
FLTK.xcodeproj can now be compiled in 32-bit mode (i386 or ppc) from SDK
10.3.9 and in 64-bit from SDK 10.5. I have also corrected a one-pixel
offset that occurred in the scroll demo under Mac OS 10.6, and simplified
a few things in the code.
- The code can also be compiled in 64-bit without using Xcode by:
make CC="gcc -arch x86_64" CXX="g++ -arch x86_64"
- Matt, Ian: did you find time to try this Cocoa port?


Link: http://www.fltk.org/str.php?L2221
Version: 1.3-feature

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