Does anybody (Ian?) know why the vertical coordinates flip
that transforms bottom-to-top quartz coordinates into top-to-bottom
FLTK coordinates incorporates a 0.5 unit translation ?

This appears, to begin with, in function Fl_X::q_fill_context()
of both files src/FL_mac.cxx and src/Fl_cocoa.mm .

I would like to understand this clearly. It could help in correcting
a minor clipping error that pops up in the Fl_Printer class that's
being developped (http://www.fltk.org/str.php?L2310).
_______________________________________________
fltk-dev mailing list
[email protected]
http://lists.easysw.com/mailman/listinfo/fltk-dev

Reply via email to