On 07.03.2010, at 21:03, Albrecht Schlosser wrote: > I *think* that there is some better dithering algorithm in the current > Linux screen output (because it looks much better than the windows > dithering algorithm), but that's only from some expirements I made > in the past with transparency problems. Don't know for sure what > it's all about... But I seem to remember that I saw a dithering > algorithm in Roman's code somewhere.
After reading this again, it might not be clear. <IIRC> More precise: when I checked the PNG transparency problem some time ago, I also looked at alpha blending on Windows and Linux. I found that if I disabled alpha blending on Windows, then it used a rather bad dithering algorithm, whilst the Linux implementation seemed to use a much better algorithm. This *may* have had to do with color depth (8 bit vs. 24 bit), but I don't know. </IIRC> Was this any better? Albrecht _______________________________________________ fltk-dev mailing list [email protected] http://lists.easysw.com/mailman/listinfo/fltk-dev
