On 15.03.2010, at 09:58, MacArthur, Ian (SELEX GALILEO, UK) wrote:
> However, the XFT / X11 case might be trickier - there's a comment at
> line 86 of gl_draw.cxx (and it looks a lot like my "handwriting"...)
> that points out that we ideally would need an implementation of
> glXUseXftFont to make this work.

We used the truetype library under X11 to render fonts into a bitmap in memory 
and copied them to the OpenGL window. It works OK, but smart caching is highly 
recommended for performance reasons.
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