>
> > Trying to understand whether UTF support is now complete in FLTK-1.3,
> > I see with a default FLTK install (thus with xft) on a Debian Linux
> > that Greek and Arabic text display correctly, but I don't get asian
> > characters displayed. Yet, I believe to have the required fonts,
> > because asian characters appear correctly in browser pages, window
> > title bars, and Nautilus file manager.
> > Is this the current stage of FLTK UTF support, or am I missing some
> > packages ?
>
> It's most likely to do with the fonts you are using, rather than the
> fonts you have installed, I think.
>
> I'll try and explain...
>
> Note that recent versions of winXX (maybe since Vista, not sure) and OSX
> do a pretty good job of "filling in" missing glyphs for the current font
> - e.g. if you have some version of "Courier" selected as your font, but
> display some text that uses glyphs that are not in the actual font you
> loaded, the font rendering engine will fall back to some default
> substitutions from other fonts to fill in the gaps.
>
> But XFT does not do that - it looks for the glyphs in the font that you
> selected, and if the glyph is not present, you get a missing glyph...
>
> Now, very few fonts are "pan-Unicode" as that makes for a *huge* file,
> and the few that are "pan" tend to have rather rough and ready glyphs
> for most codepoints...
>
> So in general, with fltk rendering using XFT, you get missed glyphs.
>
> However, it does not have to be like that - XFT allows you to sort of
> "merge" several fonts together to get better coverage, and there are
> patches in the STR files (from Timothy Lee) to do pretty much that; you
> would pass a comma separated list of font names to Fl::set_font(...) and
> XFT sort of makes a font that is a superset of those faces, thus
> potentially getting better glyph coverage. But those patches are not
> applied yet - though if you wanted to give them a try out, that would be
> very helpful!
>
> Alternately, XFT can be asked whether a font contains a particular
> glyph, so we could write code to search the installed fonts and find the
> ones that would work for any given section of text... (I had code to do
> this, but don't know where I hid it now.)
>
> This would be more time consuming at runtime, but might give more
> consistent results (it would depend less on the programmer picking a
> suitable font at compile time, not knowing what fonts the end user will
> actually have available, for example...)
>
> Many tools (e.g. via panGo or otherwise) do essentially that at runtime,
> which is possibly why your fonts work in gnome apps, but not in fltk
> apps.?
>
> Did that make sense?

Ian: that is a perfect explanation.  Many thanks.

It looks like your code that finds fonts for handling missing glyphs
would be very handy at this time.

I much prefer this solution than the alternative one that requires
the programmer to fiddle with Fl::set_font().
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