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[STR New]

Link: http://www.fltk.org/str.php?L2411
Version: 1.3-feature


There are two generic RGB color profiles - one is the "classic" generic RGB
that is still around for compatibility.

The other is the Gamma 2.2 Generic RGB which is the one used by
CoreGraphics for "device" RGB.

As for supporting wide-gamut color via FLTK, I'm personally -1 on the idea
since a) only Mac OS X has support in its basic graphics interface (X11 is
all device color and Windows GDI is sRGB) and b) it makes FLTK that much
larger and less portable.

Better to focus on getting a single, standard colorspace working right for
all applications (sRGB) and *maybe* look at alternate colorspace support in
the future.


Link: http://www.fltk.org/str.php?L2411
Version: 1.3-feature

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