> Greg replied:
> >     Don't forget to set the font ;) eg. fl_font().
> >     FLTK will crash if the font isn't set before the fl_draw() call.
> 
> Is there some reason why this is acceptable behaviour and not an STR?
> You don't need to call fl_font() before setting titles and labels, so
> why is it needed before fl_draw()? Can't the same font be used?
> 
> Just thinking aloud...

Yes - I think maybe it's just always been like that... 

In practice, it may actually depend on what order the widgets get
rendered. If some other widget has set "fl_fontsize" already before your
widget calls fl_draw(...) then it may Just Work for you.

Though what font you actually get might vary from redraw to redraw.
That is, if you have a widget that uses fl_draw(...) but which does not
explicitly set its own font, and you have other widgets that are
rendered using a variety of fonts, then there is a real chance that your
widget will be rendered with a different font each time it is redrawn,
depending on which other widget was last redrawn previously.

So, we could maybe make a "fallback" substitution but in practice that
might not be the best option - having it fail early and consistently
might be easier to debug and fix!

Thoughts?


Also, harking back to your example program, I would caution that your
ought really to explicitly set the tw, th values to zero before calling
fl_measure(...) as otherwise it may think you are defining a bounding
box and attempt to wrap your passed text to fit in that box.

It doesn't seem to be doing any harm in your example, but it looks like
a potential bug, I think.

And actually, I think I would use fl_text_extents() anyway in that
particular case!

Cheers,
-- 
Ian



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