Evan Laforge wrote:
>> #include <FL/names.H>
>
> BTW, fl_eventnames appears to be undefined. I see it in commented-out
> debug prints, but can't find a definition anywhere.
It's in the FL/names.h file. When you include it, that
variable becomes a global.
(in my previous post, the ".H" should be ".h")
> Here's mine:
We should probably add some of those 'bonus' ones you've made.
The nice thing about putting these in the include file is they
don't affect code size (doesn't bloat the library), and only takes
up space if you include them in your app. (kinda like xpms)
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