For 3.0 (and probably 2.0 as well) I think it is very important that the 
FLTK "color" unsigned value be changed so that it is 0xAARRGGBB, instead 
of the 0xRRGGBBAA used in FLTK2.0 (and in 1.3?).

This is a nasty incompatibility but is almost vital so that images can 
be arrays of color, and so that it matches what every other gui library 
in the world is using now.

Right now, even looking at my own code, there are great numbers of typos 
where color constants are wrong, and a lot of nasty conversion code 
between values read/written to outside databases and to image objects.

This is incompatible but I think is such a big win that it is a 
requirement for fltk.
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