On 15.09.2011, at 13:29, <[email protected]> 
<[email protected]> wrote:
> Dear sir
>   now i  am using DM 355 processor and my toolchain arm (arm_v5t_le-) .but i 
> do
> not this tool chain is support for X11 or not . how to check is it support
> fot X11 server

I do not know this tool chain. X11 is a very common interface, even for 
embedded devices. Does your target device come with a graphics library 
preinstalled, for example TinyX? If so, you need to download and add the 
headers and library to your paths. That should be sufficient. If you do not 
have X11 or a derived library as an interface to you graphics card, you may be 
able to use an earlier version of FLTK that can use the framebuffer device on 
Linux style operating systems.

As a last resort, if none of those interfaces are available, and you can only 
write directly to RAM to generate pixels, you can still use FLTK, but you will 
need to implement a Device in FLTK 1.3 that supports the minimal graphics 
operations like drawing lines and letters.

Lastly, fltk.general may be a better newsgroup for you as there are much more 
users of FLTK. fltk.develoment is meant for the FLTK core developers.

 - Matthias
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