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[STR New]

Link: http://www.fltk.org/str.php?L2794
Version: 1.3-feature


Here is my latest fluid hacked just in case someone else want's a bit more
from teh stock fluid.

Features:
-Alphabetical view of all elements.
-Double click on source viewer select the correspondent component on the
tree view.
-Optional Lua interpreter (the fluid.exe provided has lua static linked).
-Can generate code that doesn't create new widget but just add it to the
actual group. When a widget name starts with @ then instead of generate
"AnyWidgetClass *o = new AnyWidgetClass(x,y,w,h,l);" create
"Fl_Group::current()->add(widget_name); widget_name->resize(x,y,w,h);
...", this allow reuse an existing class/widget_group and give it a
different layout. If the @ is followed by & then instead of use pointer
indirection "a->b" the code is generated without pointer "a.b".
-On the extra code lines when the first character is '"' then some macro
substitutions are done when generating the code "=doIt($(class),
$(name));"
-Generate constructors without arguments for all widget_classes.
-New options on the Layout menu "Make same size as
parent->Width,Height,Both"
-The code editor for a function has a line on top with the function
declaration, facilitating see the parameters and it's types.
-Code->Declaration is multiline.
-Patched to generate class menus instead of static global menus, this
permits menu labels to be translated at class creation, other way the
translation code is called before any chance to load translations first.

Well I'll apreciate any other sugestion/improvement to it and hope it can
be usefull to other people too.


Link: http://www.fltk.org/str.php?L2794
Version: 1.3-feature
Attachment: http://www.fltk.org/strfiles/2794/fluid.zip

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