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[STR New] Link: http://www.fltk.org/str.php?L2834 Version: 1.3-feature I believe the correct solution would be to proceed as done by Fl_Value_Input that embeds, as a member, an Fl_Input object called input. This way, the Fl_Value_Input::draw() function can call Fl_Input::draw() as follows: Fl_Widget *w = &input; w->draw(); Function Fl_Value_Input::handle() can also call Fl_Input::handle(). The key point is that Fl_Value_Input is not a subclass of Fl_Input, but uses an Fl_Input object as one of its members. Link: http://www.fltk.org/str.php?L2834 Version: 1.3-feature _______________________________________________ fltk-dev mailing list [email protected] http://lists.easysw.com/mailman/listinfo/fltk-dev
