All,

I can't check Jenkins from here (due to my ongoing inablility to sneak around 
the security firewall here at work...) to see what it says, but when I do a 
build here it dies with....


Compiling fltk3/utf8.cxx...
Compiling fltk3/vertex.cxx...
../include/fltk3/Device.h: In member function `virtual void 
fltk3::GDIGraphicsDriver::gap()':
../include/fltk3/Device.h:118: error: `int fltk3::GraphicsDriver::n' is private
fltk3/vertex.cxx:273: error: within this context
../include/fltk3/Device.h:118: error: `int fltk3::GraphicsDriver::n' is private
fltk3/vertex.cxx:273: error: within this context
../include/fltk3/Device.h:118: error: `int fltk3::GraphicsDriver::gap_' is 
private
fltk3/vertex.cxx:273: error: within this context
../include/fltk3/Device.h:118: error: `int fltk3::GraphicsDriver::gap_' is 
private
fltk3/vertex.cxx:273: error: within this context
../include/fltk3/Device.h:119: error: `XPoint*fltk3::GraphicsDriver::p' is 
private
fltk3/vertex.cxx:273: error: within this context
../include/fltk3/Device.h:119: error: `XPoint*fltk3::GraphicsDriver::p' is 
private
fltk3/vertex.cxx:273: error: within this context
../include/fltk3/Device.h:118: error: `int fltk3::GraphicsDriver::n' is private
fltk3/vertex.cxx:273: error: within this context
../include/fltk3/Device.h:118: error: `int fltk3::GraphicsDriver::n' is private
fltk3/vertex.cxx:273: error: within this context
../include/fltk3/Device.h:119: error: `XPoint*fltk3::GraphicsDriver::p' is 
private
fltk3/vertex.cxx:273: error: within this context
../include/fltk3/Device.h:119: error: `XPoint*fltk3::GraphicsDriver::p' is 
private
fltk3/vertex.cxx:273: error: within this context
../include/fltk3/Device.h:118: error: `int fltk3::GraphicsDriver::gap_' is 
private
fltk3/vertex.cxx:273: error: within this context
../include/fltk3/Device.h:118: error: `int fltk3::GraphicsDriver::gap_' is 
private
fltk3/vertex.cxx:273: error: within this context
../include/fltk3/Device.h:119: error: `XPoint*fltk3::GraphicsDriver::p' is 
private
fltk3/vertex.cxx:273: error: within this context
../include/fltk3/Device.h:119: error: `XPoint*fltk3::GraphicsDriver::p' is 
private
fltk3/vertex.cxx:273: error: within this context
../include/fltk3/Device.h:118: error: `int fltk3::GraphicsDriver::n' is private
fltk3/vertex.cxx:273: error: within this context
../include/fltk3/Device.h:118: error: `int fltk3::GraphicsDriver::n' is private
fltk3/vertex.cxx:273: error: within this context
../include/fltk3/Device.h:119: error: `XPoint*fltk3::GraphicsDriver::p' is 
private
fltk3/vertex.cxx:273: error: within this context
../include/fltk3/Device.h:119: error: `XPoint*fltk3::GraphicsDriver::p' is 
private
fltk3/vertex.cxx:273: error: within this context
../include/fltk3/Device.h:118: error: `int fltk3::GraphicsDriver::gap_' is 
private
fltk3/vertex.cxx:273: error: within this context
../include/fltk3/Device.h:118: error: `int fltk3::GraphicsDriver::gap_' is 
private
fltk3/vertex.cxx:273: error: within this context


... etc ...


Is this peculiar to my build, or are others seeing this too?

FWIW, the OSX build I did earlier seemed to be fine, so this may be WinXX or 
mingw specific.

-- 
Ian



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